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Teeworlds
discord.gg/teeworlds / development
For discussions around the development of the official Teeworlds
Between 2025-09-26 00:00 and 2025-09-27 00:00
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I changed m_Vel.y = -m_pWorld->m_Tuning.m_GroundJumpImpulse; Replace = with a += however it still require to pay attention to not +fire before +jump of course
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Bro is breaking race gamemode for fun 🥹
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I am saying the opposite, I don't understand
17:57
It's just 1 tick() more accurate in case your jump and fire happens in the same net message
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which would mean you can double jump a bit further, which could break things
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I logged the values of the explosion force*factor(influenced by the distance) passed to takeDamage(...) who alterate the player.Vel , it´s max 12, while can be 11.9xx when firing few ticks later jumping........ sure player can reach few pixel higher , but not even half a tile
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Try many times to jump and fire a grenade simultaneously and look at the feets : when the tee still can air jump it means jump and fire was on the same net message , if not means you fired before jump. it's interesting frome the point of view of coordinate fingers pressing buttons
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bind w "+jump; +fire"
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