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Teeworlds
discord.gg/teeworlds / development
For discussions around the development of the official Teeworlds
Between 2025-09-25 00:00 and 2025-09-26 00:00
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building with mingw32-make has options like debug or release?
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heinrich5991 2025-09-25 20:51
in the initial cmake command line, you can pass -DDEV for developing
20:51
don't pass it for release
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Without any arguments the output executable is much bigger than 0.7.5 release... it can be normal since the master repo had years of commits , but not sure (edited)
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probably because mingw
21:45
i didnt use mingw for the release
21:46
i used msvc+bam release
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using explosions to run faster or jump higher couldbe improved by set the Y velocity to the jump impulse value first, and later add any explosion forces, so if I press simultaneously +fire & +jump I get the extra impulse. Now it´s necessary to +fire after some previous tick() processed the +jump . I guess (edited)
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I don't think tweaking the gameplay of a core mechanic like that is really justified?
22:53
Though it happened before
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I just wonder if that was the cause why pressing jump and fire togheter result in reaching the height of just jumping. But sure I will try in a modification where anyway I will break the compatibility. Here is where the fun start (edited)
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