Guild icon
Teeworlds
discord.gg/teeworlds / development
For discussions around the development of the official Teeworlds
Between 2025-09-18 00:00 and 2025-09-19 00:00
Avatar
GitHub BOT 2025-09-18 22:46
src\game\server\entities\character.cpp Line 283 From: vec2 ProjStartPos = m_Pos + Direction * GetProximityRadius() * 0.75f; To: vec2 perpendicular = vec2(-Direction.y, Direction.x); // Adjust X direction if looking right if (Direction.x > 0) perpendicular = -perpendicular; vec2 ProjStartPos = m_Pos + Direction * GetProximityRadius() * 0.75f + perpendicular * 5.0f;
Exported 1 message(s)
Timezone: UTC+0