pMsg->m_pDescription
if it is not set copy pMsg->m_pDescription
into aName
and then print aName
aName
either unset or the exact same as pMsg->m_pDescription
at all times?pMsg->m_pDescription
straight uppMsg->m_pDescription
? looks like it to meConfig()->m_ClShowsocial ? pMsg->m_pDescription : ""
so it hides the player name with showsocial = 0