

pMsg->m_pDescription if it is not set copy pMsg->m_pDescription into aName and then print aNameaName either unset or the exact same as pMsg->m_pDescription at all times?
pMsg->m_pDescription straight uppMsg->m_pDescription? looks like it to me

Config()->m_ClShowsocial ? pMsg->m_pDescription : "" so it hides the player name with showsocial = 0










