carmine
Just a curiosity: I compared resources consuming of Teeworlds and DDnet.
I noticed surprisly that DDnet use 3x more ram memory (around 750 mb, while Teeworlds only 250 mb) and 10 times more CPU usage in percentage on an intel i3-1125g4 chip (approximately 20%, while teeworlds only 2%)
I guess in the evolution of its development DDnet became heavier along adding new features and/or adopting different libraries
What do you know about?
If u compare cpu usage u also have to compare fps, frame time, input polling rate