@heinrich5991 eventually I want to figure out how to compile teeworlds on macOS, because that's my main system (I know how to do it on windows and on linux, but I would be much happier figuring it out on macOS) to fit the fng2 server to my needs (for a youtube video channel). I wanted to start with the standard teeworlds 0.6 client, so at least I have the standard working for me.