Server and client chat messages previously had no mode name when printed in the console, so they appeared as []
or [all]
. The names server
and client
are added for server and client messages. The prefix chat/
is added for all console messages of chat messages, to avoid confusion with other client messages.
The client ID is no longer printed in the console messages for server and client messages, as the mode name makes it redundant. The name and colon are also skipped if the name ...