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Teeworlds
discord.gg/teeworlds / development
For discussions around the development of the official Teeworlds
Between 2022-02-21 00:00:00Z and 2022-02-22 00:00:00Z
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Chairn
what do you want to measure specifically? (edited)
CPU and RAM depending on implementation and entity numbers. I expect one implementation to be better on RAM and the other better on CPU, while the CPU one should scale very badly with entity numbers (edited)
09:24
So i really would like to do that automated and collect data so i can visualize it and maybe even work with both implementations. That automation part is arleady mostly done, I just need the right tool to call for the data I need
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Oh yeah and I am working on windows right now, so a lot of standard tools like ps are not working
09:39
While writing this I noticed, that I have WSL activated ...
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Try Valgrind
09:39
probably doesn't work on windows though
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I can already valgrind with CLion so that should work
09:43
"your 131072x1 screen size is bogus. expect trouble" 🤣 thank you teeworlds
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I don't know if it's total bs to try to get data like this from wsl
10:37
at least I can build on windows and linux now ...
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Assa
"your 131072x1 screen size is bogus. expect trouble" 🤣 thank you teeworlds
wtf thats a real message?
12:47
or its modded
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it's a unix thing
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I think this comes from the bash terminal itself
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no idea for windows tool, sorry
14:39
on linux, you can try perf stat for cpu time, or just the time command
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no problem, I am currently working on a wsl solution
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The function combines the methods that were used in server and client. Using FreeConsole in the client only hides the console that opens when the game is opened by clicking the executable. Using ShowWindow(GetConsoleWindow(), SW_HIDE) will additionally hide the console window that is used to open teeworlds, if starting teeworlds from the command line. If you want to open teeworlds without a console, from the console, you can use start teeworlds, which will keep the original console w...
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