Guild icon
Teeworlds
IRC / bridge
One-way IRC channel bridge. If you want to be able to send messages to IRC, contact @Dune or @heinrich5991. https://www.teeworlds.com/?page=docs&wiki=rules/irc_rules
Between 2021-09-06 00:00:00Z and 2021-09-07 00:00:00Z
Avatar
Did anyone ever work with the m_ReckoningCore and m_ReckoningTick of CCharacter?
Avatar
There seems to be a problem on my server, I will try to describe it: It is a client freeze for several seconds, which can occur multiple times in a row, nobody knew where it came from. Now I somehow got this bug for the very first time, and luckily I have an auto demo of it happening. That demo, I loaded with a debugging client and checked where the client freezes, and it does here. The issue seems to be, that the client receives a ReckoningTick, which is very low, in my case it was 4, while the curren Tick was above 400k, of course, that will take a few seconds to process. Now there are 2 questions coming to my mind: How does the server even send a reckoning tick which is so low, while the current Tick is that high? And second: How the fuck am I supposed to fix this, because it's super random and I dont know why it happens or how to trigger it at all. Also, I checked some values with a debugging client playing the demo, it seems like after it freezes for the first time it keeps evolving the previously snapped character.
Avatar
@heinrich5991 @Dune 84.159.176.208:8304
19:57
he is ddosing my server so its not displayed, then broadcasts his own one
19:59
real ip is: 91.10.53.240
Avatar
what is 84.159.176.208 ?
Avatar
a fake ip by him
Avatar
that's a home server with a dynamic IP.
20:39
most likely
20:41
done
Avatar
I mean either botnet or exposing his private ip.
20:44
does telekom rent out vps/dedicated servers to non-businesses?
Avatar
doubt
Avatar
Avatar
fokkonaut
real ip is: 91.10.53.240
this is valis real ip
20:50
91.10. is his range, thats known since long already
20:50
just for the lols
Avatar
@fokkonaut reckoningtick should never decrease. in the normal server I also think there is a limit, to make sure it never becomes more than 3 seconds (or so) behind the gametick
Exported 20 message(s)