Teeworlds
discord.gg/teeworlds / development
For discussions around the development of the official Teeworlds
Between 2021-06-16 00:00:00Z and 2021-06-17 00:00:00Z
GitHub
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2021-06-16 16:34:23Z
Robyt3
[teeworlds/teeworlds] Issue opened: #2890 Ninja hadoken velocity is reset when picking up another ninja powerup
Shouldn't you be able to hadoken through another powerup?
GitHub
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2021-06-16 19:10:38Z
vfjpl
[teeworlds/teeworlds] Pull request opened: #2891 [cound] remove volatile and use clamp function
this produces better assembly
https://godbolt.org/z/9T5oTeYh1
GitHub
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2021-06-16 20:12:55Z
Robyt3
[teeworlds/teeworlds] Pull request opened: #2892 Refactor usage of MapScreen, fix mouse when seeking in demo
Extract method
CUI::MapScreen()
to call
Graphics()->MapScreen
with the UI Screen rectangle and replace usages with this convenience method.
Add
UI()->MapScreen()
in
menus_demo
to fix mouse being rendered at wrong position when clicking and holding down on the seekbar in the demo player.
Remove
MapScreen
in
render_map
and
layer_tiles
, which are redundant as the function never changes the screen.
Consistent code style for declaration of Height and Width variables for Ma...
GitHub
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2021-06-16 20:33:04Z
Robyt3
[teeworlds/teeworlds] Pull request opened: #2893 Remove unused includes
Exported 4 message(s)