src/engine/client
? Is it used when one's connecting to a server?src/engine
contains parts of the code that don't have anything to do with gameplay, it handles the lower levels of the protocol (such as joining, leaving, rcon, map downloads, serverinfo requests) etc. (edited)src/game
) interact with each other through interfaces defined in src/engine
src/engine
contains parts of the code that don't have anything to do with gameplay, it handles the lower levels of the protocol (such as joining, leaving, rcon, map downloads, serverinfo requests) etc. (edited)src/engine
was were the graphics engine was codedsrc/base
contains the laws and physics of the game right?src/base
abstracts away the platformsrc/base/tl
is a (imo misguided) implementation of some data structures in an attempt to avoid the STLsrc/base/system.c
is where all the platform specific stuff happenssrc/game/gamecore.cpp
is where the physics aresrc/game/gamecore.cpp
is where the physics are src/game/client
's job is to render and animate stuff right? (edited)