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Teeworlds
discord.gg/teeworlds / development
For discussions around the development of the official Teeworlds
Between 2021-05-01 00:00:00Z and 2021-05-02 00:00:00Z
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  • Reuse existing CQuadItems with the same dimensions instead of creating identical copies.
  • Use VSplitLeft in one case instead of manual rect calculation.
  • Use Label.h instead of identical pRect->h in two cases for consistency.
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