seabass reported a client crash on a vanilla server running 42b2bbde63f1aab9235d473d894f656c4eb8027d (ctf5) checking the logs I can confirm about 8 players lost connection to the server and 3 survived.
seabass was running 0.7.5 on fedora and provided a backtrace. Since the majority of the players on the server was affected it probably is no magic unicorn.
```
{ "signal": 11
, "executable": "/usr/bin/teeworlds"
, "stacktrace":
[ { "crash_thread": true
...