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Teeworlds
discord.gg/teeworlds / general
Teeworlds Discord Server.
Between 2021-01-17 00:00:00Z and 2021-01-18 00:00:00Z
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hmm @TsFreddie I remember thousands of players too back in the days from who the majority was not playing one mode specifically there was much more diversity now it's 90% ddrace and the other 10% is race, vanilla and so on
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I mean we didn't have thousands of chn players
03:18
pepesweat
03:19
We had like maybe less than ten because there are no good chn servers.
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nah not several thousands but I remember average of over 1k at peak times 2k
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Now we have about 400 max concurrent 600 daily and maybe 3k total.
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oof (edited)
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@TsFreddie do you guys have servers that we cant access?
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not really
06:42
other than tournament server and some event server, all servers are registered.
06:42
but usually people get bad ping if they aren't from china tho
06:43
and sometime fetching serverinfo would fail on chn server if you aren't from china
06:44
also i'm counting with 0.6/ddnet client
06:50
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@TsFreddie serverinfo doesnt fail, its just a limit because 0.6 doesnt have a handshake on serverinfo request, therefore ddnet server doesnt send the player list if there are > 50 Serverinfo requests per second
11:02
iirc
11:02
there is a config var for it
Deleted User joined the server. 2021-01-17 11:31:04Z
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no i'm pretty sure chn network is blocking some foreign traffics
11:43
@TsFreddie for real we have many players it can happen
11:43
trust me its in the code xD
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trust me i'm in the wall
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Yeah, but its the same "traffic"
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it's quite random.
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We have 1000+ players sometimes, it can happen that you refresh in a second where 50+ others do
11:45
And fetch this server info
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still chn servers fails more.
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More players that filter Chn only
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from outside of china
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I dont think that the packets would still be valid if that was the case
11:46
:)
11:46
like this its intended to not show the players
11:46
To reduce traffic in case of an attack
11:46
if your case is true packet should not be valid and therefore doesnt show any serverinfo
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GFW stops some of the foreign packets and so some inspection before letting them pass again.
11:47
it's a separate thing
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yeah but players are the same packet as the rest of the serverinfo
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serverinfo just fails all together
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but on ur screen i can see it shows the rest
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that was showing the player count we have
11:48
i'm in china, i'm free of the blocking
11:49
I'm assuming the guy was asking whether we have hidden servers that would contribute to the 400 concurrent i'm talking about.
11:49
so i just fetched them to show we do have 400 concurrent
11:49
pepesweat that's about it for the screenshot
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yeah but there is no player list there
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TsFreddie
and sometime fetching serverinfo would fail on chn server if you aren't from china
.
11:50
that was some random server i've selected
11:51
the line is just hover
11:51
kek
11:51
12:07
who is hosting this server
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which
12:23
there are 6 or 7 chinese servers
12:23
almost all of them are from teeworlds.cn tho, which is me and a few of my friends.
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TsFreddie
which
the one with the solofng5ez map
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that's mine, but also twcn's
12:40
i bought it, someone in twcn manage it
12:40
also that one is running ddnet CHN3
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I love how large the tw community in CN has gotten, I wonder if it's just because china is absolutely massive or because you guys are doing sth right community-wise 😛
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who made this map
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i did
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Learath2
I love how large the tw community in CN has gotten, I wonder if it's just because china is absolutely massive or because you guys are doing sth right community-wise 😛
probably the former
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