question: is it allowed to re-implement and register a standard gametype if it behaved exactly like vanilla servers? like with another language or whatnot(edited)
from previous conversations even changing stuff like the logging output of your vanilla server is concidered as a modified version. Might be wrong, tho, as I might recall it incorrectly.
We moved almost all server message to client side in 0.7, hence translated.
But it would still be nice to allow hosters/mods to send multilingual broadcast / chat messages.
May I propose to include client's language setting in Cl_StartInfo in 0.8.
@TsFreddie rules are a bit unclear about that: some say it must behave exactly like a vanilla server, some say it must be a binary built from vanilla source code
Also I think if we do distribute languages file in server, then the server still needs clients language settings anyway, so it is still kinda relevant.