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Between 2020-12-03 00:00:00Z and 2020-12-04 00:00:00Z
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don't we have a separate race timer now
02:14
Gamestarttick is always used as a reference for synced envelope even in DDNet iirc. Otherwise inf's class selection won't work.
02:15
DDNet might have some special case handled in client for race type.
02:15
So maybe use the race timer in 0.7
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@fokkonaut I don't thin ddnet uses the gamestarttick for the race timer
04:57
for ddnet clients
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@TsFreddie i cant use the race timer because my mod displays scores, not times. Optionally, I do have /score time which shows score as time, and that is the only point where i use the race flag
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you could theoretically show the time as broadcast instead
07:09
I think ddnet does that on clients that don't support race time
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wont work either, broadcast is commonly used as an xp message in my mod xD
07:12
seems like im not getting synced envelopes for 0.7 xd But i really wonder why ddnet client doesnt care about the gamestarttick, seems like it only receives it onces then never looks back at it again
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check the source ^^
07:12
you can stack broadcasts ^^
07:13
I think that's what some mod of chillerdragon does
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Nope, xp message is 3 lines already xD
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and that's max size?
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im 0.7
07:13
yes
07:13
in*
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I guess you could not show the race time while you have a three-line xp message
07:13
other than that, I'm out of ideas
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Yea okay that would be a possibility xD
07:14
But its too weirs I think, so I will just not use a day/night cycle i guess
07:14
I wish 0.7 had the same handling of envelopes
07:14
Seems generally stupid to always rely on the gamestarttick
07:14
means also that envelops reset when the game restarts (Vanilla)
07:15
Like ddnet does it makes the most sense i think
07:15
Because it seems like they fetch the gamestarttick once after joining and then always rely on that one
07:17
Then we could make sure its always synced between all clients, as it is not right now if ab client gets a modified start tick (0.7 only)
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Um, ddnet synced envelopes have been broken since forever
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[quakenet] ChillerDragon BOT 2020-12-03 10:02:20Z
+1
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@Learath2 wdym? I think we fixed them with the teeuniverse thing
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I think the teeuniverse thing broke them
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I think the teeuniverse thing made it so they behave like in vanilla
10:28
i.e. synced means based on server time, not race time
10:28
(which also stops the flickering when you stand on the start)
10:28
(previously, it was based on server time until you start your race)
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Ah I remember, there is no way to sync to race time now
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yes
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That's why the mappers were complaining
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(which is a good thing IMO, because it doesn't make sense to flicker graphics at start)
10:29
(and there's no way to fix the flickering, at least as far as I can see, because there's no way to ensure a smooth transition)
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We can lerp every value to the beginning :P
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lerp?
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Linear interp
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Would look funny tho :P
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or we can omit this flawed concept. yes, probably
10:33
know a program that can import/export audio metadata to csv?
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Maybe envelopes synced to race time could be paused till start?
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if you hit the start line again, they'd have to reset
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Mh. It did allow some interesting maps tho
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How to convert an audio file to a csv file - Quora
10:34
wtf
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Quora has everything, even if the question doesnt make sense
10:35
Wym by audio metadata @heinrich5991? Each container has their own way of storing metadata
10:35
Some dont even store any metadata
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in my case flac, but doesn't hurt to support other formats as well
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Hm, I can't think if any tool. But I bet there is a python package to read the metadata
10:37
Python has everything :P
10:37
Python pefile reads PE files better than any PE explorer out there
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does python has a svg2ttf thing
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yes, mutagen supports all audio formats
10:39
I just pondered whether I need to write my own csv to/from audio metadata script or not
10:43
On the Linux platform, it works smoothly thus; it is assumed one of the best music tag editor software.
10:44
this is a plus for the comparison of tools for linux; does that mean the other tools don't work properly? ^^
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: eyes :
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also gold:
There is a stunning and straightforward interface without any menu bar and toolbars; thus; it is catchy and appealing to the user.
10:47
I guess I'm writing my own
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: smile :
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heinrich5991
(which is a good thing IMO, because it doesn't make sense to flicker graphics at start)
can we get that in vanilla 0.7?
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I think vanilla has that(?)
13:31
it doesn't base the animations on the race time AFAIK
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he changed gamestarttick
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well, this is his fault ^^
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and can't use race time for some reason
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@heinrich5991 how is it my fault if it works different in tw than in ddnet?
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heinrich5991
it doesn't base the animations on the race time AFAIK
obviously false, 0.7 bases on the gamestarttick, but at ALL TIME, ddnet somehow fetches the start tick while joining, then never looks back at it
13:44
so, the animation is always good for ddnet clients, but for 0.7 it gets out of sync if the gamestarttick changes for them, so if i dont pass the startline (gamestarttick is normal) then it also works there
13:44
why does the 0.7 client has to always check the gamestarttick? where is the sense
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I bet it's just accidental that ddnet doesn't continue to check that
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But it makes sense
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not sure
14:20
what happens when a new round starts?
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[quakenet] snagEOTa BOT 2020-12-03 23:37:15Z
hello?
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[quakenet] snagEOTa BOT 2020-12-03 23:38:36Z
hey
23:38
I have a question
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[quakenet] Dune BOT 2020-12-03 23:39:27Z
go ahead
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[quakenet] snagEOTa BOT 2020-12-03 23:39:52Z
Is it possible to delete an account?
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[quakenet] Dune BOT 2020-12-03 23:40:04Z
what account?
23:40
Teeworlds is account free
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[quakenet] snagEOTa BOT 2020-12-03 23:40:18Z
from the forum
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[quakenet] Dune BOT 2020-12-03 23:40:45Z
you can request deletion
23:40
send me a PM
23:40
on the forum
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[quakenet] snagEOTa BOT 2020-12-03 23:42:32Z
thing is I forgot the password and the email was deleted
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[quakenet] Dune BOT 2020-12-03 23:43:57Z
I can't act on an account if you have no proof it is yours
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[quakenet] snagEOTa BOT 2020-12-03 23:44:16Z
Okay
Exported 99 message(s)