ye. thats why i don't think we actually need a buffered ground jump time.
15:57
if it is something like a buffered jump, i'd be more supportive. but teeworlds doesn't need a buffered jump since it has some other ways to increase the allowed jump time frame.(edited)
found a way to let SDL2 hand over the system message so we can pull IME info.
16:12
but the text input overall is still pretty rough. i want chat, console and ui textbox to have the same logic and preferably text selection and copy/paste before hack in the ime support.