Teeworlds
discord.gg/teeworlds / general
Teeworlds Discord Server.
Between 2020-11-06 00:00:00Z and 2020-11-07 00:00:00Z
zbew13
2020-11-06 08:14:56Z
oh good to know, thanks
<BµmM>
joined the server.
2020-11-06 14:25:24Z
visitOP
joined the server.
2020-11-06 15:26:34Z
ShootXen
2020-11-06 16:25:23Z
@Learath2
I "converted" lots of fng maps from 0.6 to 0.7
16:26
but there are a few maps that I didnt touch
16:27
Because I got bored fixing visual errors over and over again
(edited)
TsFreddie
2020-11-06 16:29:01Z
well that's what a converter for, so ppl don't have to use editor to do the trivial stuff.
ShootXen
2020-11-06 16:29:13Z
Yea none told me
TsFreddie
2020-11-06 16:29:55Z
i never used one either, i just embed everything on 0.6 maps to make it "compatible" on 0.7
16:29
lol
ShootXen
2020-11-06 16:29:58Z
But there is also the Problem with some maps by using the game layer since some of them are 0.5
16:30
And dont work in fng2 on 0.7
TsFreddie
2020-11-06 16:31:18Z
i have no idea how 0.5 maps work.
(edited)
16:31
sounds rough
ShootXen
2020-11-06 16:36:47Z
we also have/had two versions of fng mods as you know openFNG and FNG2
TsFreddie
2020-11-06 16:42:45Z
And
cough
solofng
ShootXen
2020-11-06 16:43:48Z
well...wasn't that a fork of openfng?
16:44
in which you implemented your test detection?
TsFreddie
2020-11-06 16:45:07Z
Well. I made a 0.7 one that's written from scratch.
16:45
But it died pretty quickly
ShootXen
2020-11-06 16:45:20Z
fng2 has everything
16:45
even 4teams
TsFreddie
2020-11-06 16:45:25Z
Ye
ShootXen
2020-11-06 16:45:39Z
but tw does not support more than 2teams
(edited)
16:45
but it would be cool
fokkonaut
2020-11-06 16:50:37Z
tw supports 4 teams?
16:50
i guess not
TsFreddie
2020-11-06 17:53:51Z
Scoreboard is already hard to deal with in a clean and concise way with more players.
17:54
just saying
17:55
Right, I don't think it is too wild to have an interactable scoreboard where you can scroll and click stuff.
17:56
As long as you guard it with a key, so you only enable mouse in scoreboard with a bind or a modifier.
17:57
So you can have a quick glance of the top player and yourself. And then you can scroll when you want a closer look at the full list.
GabÙ‘riel
joined the server.
2020-11-06 18:13:29Z
Deleted User
2020-11-06 18:36:09Z
@ShootXen
ddnet has a map converter to 0.7, it just embedds the images that are from 0.6, so no visual bugs
TsFreddie
2020-11-06 18:37:13Z
18:37
embedding gang
MihaDragon
joined the server.
2020-11-06 18:39:52Z
redix
2020-11-06 19:27:15Z
bloating the maps even more and using the borderfixed tiles...
Deleted User
2020-11-06 19:30:31Z
ddnet has fixed ones already
19:30
even more fixed than 0.7
19:34
also the tool checks for divisibility of 16 and max image count, which is required for vanilla too
redix
2020-11-06 19:54:20Z
how can it be more fixed than tilesets created from scratch without borderfix?
Deleted User
2020-11-06 19:54:33Z
i heared that some shadows were broken
redix
2020-11-06 19:54:40Z
the 16 check should be added to vanille yeah
Jasono-san
joined the server.
2020-11-06 19:54:41Z
ShootXen
2020-11-06 20:06:12Z
corrected my sentence >.>
Deleted User
2020-11-06 20:07:23Z
if it would allow "x_"-skins u could atleast have colored ninja without teamflags
20:07
then 4teams fng would would ingame look pretty "ok"-ish
20:07
but yeah native 4teams support would be nice too xd
noKetchup
joined the server.
2020-11-06 20:42:10Z
heinrich5991
2020-11-06 21:02:18Z
@Deleted User
what's the proposition of 4 team fng?
21:02
what's the expected difference to solofng/normal fng
bit
joined the server.
2020-11-06 21:07:33Z
Deleted User
2020-11-06 21:21:47Z
it has 4 teams instead of 2, so more action xd
21:22
it was played for 2-3 days, which was fun, but then it was empty again, so doesnt matter too much xd
ChaoZ
joined the server.
2020-11-06 21:23:07Z
Deleted User
2020-11-06 21:33:18Z
the best mod was fng tournament mod, sadly also played too rarely:
https://www.youtube.com/watch?v=ElmkTep2vXw
Bisquitte
ALIVE Tournament Server | FNG
Exported 57 message(s)