




can you help me with this part https://github.com/teeworlds/teeworlds/blob/12d5a7a11a1a562e37c2781f0adedad137496811/src/base/system.c#L1889





i mean the code lol.
gamecore, collision, tuning.h, mapitems.h?


ice_friction
ice_control_speed
ice_control_accel


master, which is 0.7

























weapon = WeaponSpec(container, "harpoon")
weapon.firedelay.Set(800)
weapon.damage.Set(4)
weapon.maxammo.Set(1)
weapon.visual_size.Set(92)
weapon.offsetx.Set(24)
weapon.offsety.Set(0)
weapon.muzzleoffsetx.Set(22)
weapon.muzzleoffsety.Set(-0.5)
container.weapons.harpoon.base.Set(weapon)
container.weapons.id.Add(weapon)


container.sprites.Add(Sprite("part_expl01", set_particles, 0,4,4,4) so explosion contains 16 sprites beginning from x=0, y=4






















NetEvent("SoundWorld:Common", [
NetIntRange("m_SoundID", 0, 'NUM_SOUNDS-1'),
]), (edited)











