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Teeworlds
IRC / bridge
One-way IRC channel bridge. If you want to be able to send messages to IRC, contact @Dune or @heinrich5991. https://www.teeworlds.com/?page=docs&wiki=rules/irc_rules
Between 2020-10-18 00:00:00Z and 2020-10-19 00:00:00Z
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[quakenet] ChillerDragonTL BOT 2020-10-18 07:33:50Z
Disagree. Tw is nice as it is gameplay wise.
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[quakenet] ChillerDragon BOT 2020-10-18 07:43:15Z
oh btw @Zatline nice to see you around again you seem so active. Thought you quitted before I started playing. Anyways will you teach me to become a tw gfx guru? I cracked together a svg tileset w inkscape and dont know how to export it as png xd
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i saw your svg on the ddnet discord server, looks good.
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[quakenet] ChillerDragon BOT 2020-10-18 07:56:59Z
:3
07:57
i like ur rainbow in the name :)
07:57
I'm banned on ddnet discord tho
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[quakenet] ChillerDragon BOT 2020-10-18 07:57:47Z
oof why
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I asked for a role, some admin gave me music bot role without realizing that only has access to voice-text channel
07:59
so i'm blocked from all channels other than that one
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[quakenet] ChillerDragon BOT 2020-10-18 07:59:05Z
xd
07:59
"banned" i see
07:59
im blocked from all other channels than #developer
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yeah, but #developer is more active i think. admins doesn't check channel often i suppose. i've been chatting there with louis for a day now.
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[quakenet] ChillerDragon BOT 2020-10-18 08:44:15Z
can u spot the bone that I made vs the original? I bet u cant :p https://zillyhuhn.com/cs/.1603010536.png
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[quakenet] Oy BOT 2020-10-18 08:50:16Z
ChillerDragon: there's a menu on the right "export PNG image"(should show up with ctrl+shift+e). there you can select what should be exported, the final image size etc. at the end hit the "export" button with the green checkmark
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[quakenet] ChillerDragon BOT 2020-10-18 08:51:19Z
Yea i tried ctrl+shift+e but it always trys to export the smallest possible solution
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[quakenet] Oy BOT 2020-10-18 08:52:07Z
you have to define the area that should be exportet on top
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[quakenet] ChillerDragon BOT 2020-10-18 08:52:28Z
im scared
08:52
oh wow u can select page and then it uses the 1024x1024 xd
08:53
thanks Oy
08:54
08:54
seems like i cant spot a single off pixel in gimp
08:54
Can we go open svg if I provide a remake of grass_doodads? :D Oy
08:55
A sorted collection of teeworlds mapres. Contribute to TeeworldsDB/mapres development by creating an account on GitHub.
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[quakenet] Oy BOT 2020-10-18 09:19:41Z
doubt that, though you can publish your svg like u want :D
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[quakenet] ChillerDragon BOT 2020-10-18 09:24:01Z
yea thought so
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u should use grids on inkscape
09:44
that way u can align stuff better
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[quakenet] ChillerDragon BOT 2020-10-18 10:05:04Z
I use grids thats how I managed to align them like a tileset @Sonix and I used guides for the trees so that they can be combined
10:06
@Sonix btw it still makes me nervous that your new tree uses a different approach to shadowing :/
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i didnt add any new tree
10:16
nor i did touch grass doodads like ever
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and its not different approach to shadowing just that case never happened before, and you should ask someone else
10:25
and its alright
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[quakenet] ChillerDragonTL BOT 2020-10-18 10:39:53Z
Oh I thought I saw you in the commit history
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[quakenet] minus BOT 2020-10-18 11:58:49Z
heinrich5991: good email
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[quakenet] Dune BOT 2020-10-18 12:07:50Z
minus: seems like heinrich doesn't get the info@ mails btw
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[quakenet] minus BOT 2020-10-18 12:08:42Z
indeed he does not
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50 bucks for affinity designer :D
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[quakenet] heinrich5991 BOT 2020-10-18 12:10:54Z
minus: can you add me?
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[quakenet] minus BOT 2020-10-18 12:11:11Z
see pm
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[quakenet] ChillerDragonTL BOT 2020-10-18 12:35:54Z
What mail
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[quakenet] heinrich5991 BOT 2020-10-18 12:39:29Z
info@teeworlds.com
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my current server seems not to find ctf5
13:49
bam content should create a map folder in data, am I right?
13:52
nevermind, shouldn't start from root dir, but from build folder
Exported 47 message(s)