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Teeworlds
discord.gg/teeworlds / development
For discussions around the development of the official Teeworlds
Between 2020-10-14 00:00:00Z and 2020-10-15 00:00:00Z
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Люди = быдло. Discord = провал 2020-10-14 01:22:56Z
Стёпа.... Ты шо, конченый шоли (в хорошем смысле, а то вот начнется тут... вот это вот..) :) (edited)
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@Stiopa :
Look, I've made underwater equipment, swimming and a harpoon
What I see there:
Look a NEW custom sprite have been added to teeworlds first time in a years.
(edited)
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@Deleted User there was race flag added some time ago
06:29
to vanilla
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Thanks, @Souly
06:30
though I don't remember waiting for that 😄
06:31
I'd be happier if player collision flags were (re?)introduced
06:31
as it's currently hard to make a hook protection system that will not fight prediction if some players have it on and some have it off
06:32
but any addition to vanilla are nice. I think there could be mods that would benefit from zoom, like if|city ones
06:33
though I doubt its developers will use this new flag as they're aggressively promoting k-client instead for zoom out (edited)
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@Люди = быдло. Discord = провал english only here
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@!The Basic Guy :<
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@Deleted User the textures have been made by Zatline tho ^^ (except for the beautiful programmer art used prior)
👍 1
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thonk they are doing some chat stuff at ddnet
17:50
17:50
thoughts?
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looks nice
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i think since we are planning to add some chat options, might as well add some options for visibility. shadowed text is currently pretty bad. (edited)
17:59
like an always-on backdrop (and maybe a slider for alpha) (edited)
18:00
idk if we can render that many tees without some serious performance hits tho
18:01
(well not serious, but still, large fps drop and such)
18:02
thonk and ofc we need the textrender merged before doing anything with chat.
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and how is that one going? ^^
18:03
i got a nice
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hmm. sounds nice!
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It is nice
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from none other than robyt3!
18:09
@TsFreddie feel free to update ^^
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complie server?
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Ok. Let me see if I can connect with my phone
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if it's burden to you, there is no need
18:11
you can do it tomorrow. :)
18:11
it will actually be better for me
18:11
since I won't have to push another client update again for others
18:11
and the changes are I am not sure if client compatible
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tee_thinking I'm in
18:16
lol what were you doing
18:16
18:17
tuning
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Didn't know they print in log as well
18:17
I restarted the server already
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yep rejoined
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@TsFreddie I use JuiceSSH too
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tee_thinking it is pretty nice
18:23
It is even better than most android terminal apps
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@fokkonaut btw, will the textrender pr be a nightmare for you to merge
18:25
oh
18:25
you mean for F-Client?
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Ye, not even sure if I will keep the client up to date, it makes more sense to have DDNet client be able to join 0.7 too, since it has the protocol in already for the server bridge, and the client just has all the features already, so no need to port them all
18:28
Well I guess in that case ddnet has their own textrender already
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@heinrich5991 do a lot of ddnet maps use thematic tilesets instead of colored squares nowadays?
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quite some
22:23
but I found this one to be so exceptional that I immediately thought of including it 🙂
22:23
ok, looking at the map releases page, I don't see so many, so probably not @ that question
22:24
but some do ^^
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isn't it difficult to make one?
22:24
there is a lot more info you have to convey in a ddnet map I imagine
22:25
Teeworlds has hookable/unhookable/death
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many ddnet map that I play only have freeze/unfreeze and teleporters
22:26
some only have freeze. those make the more elegant maps IMO
22:26
e.g. see this recent map created for beginners: https://ddnet.tw/mappreview/?map=Sunny+Side+Up
22:26
style grass_main with some extra doodads
22:26
and it only has freeze and unfreeze
22:28
this is the map with the egyptian tileset: https://ddnet.tw/mappreview/?map=Cosyris (probably only open both on the computer, smartphone probably too weak for the in-browser renderer)
22:29
that one does indeed use more features, but they're apparently indicated by small pictograms
22:29
you prompted me to think about it, didn't really thing about it before ^^
22:40
kind of works because the egyptian theme has pictograms in it 😃
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