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Teeworlds
discord.gg/teeworlds / general
Teeworlds Discord Server.
Between 2020-10-06 00:00:00Z and 2020-10-07 00:00:00Z
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There was once a picture of all teeworlds files, where you could see which file is connected to the others. Does someone still got it?
Caique joined the server. 2020-10-06 03:45:19Z
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Helloooooooo
03:45
Im Brazilian
03:46
And no know speak english
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@louis yes, indeed, but: harpoon deals dmg, travels fast, may bounce off unhookables and drags at a faster rate
03:51
At least in my concept
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a weapon that bounces would be cool
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Indeed, it sounds cool
03:56
Tho laser does that ^^
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If a harpoon bounce of the wall and grab somebody behind the corner will it bring him back? And if yes, will that happen In a straight line or by an old (bounced) path? Both seems to be weird. (edited)
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It will go in a straight path directed at owner char
08:08
Whether the harpoon is pulling is decided by player at will
08:09
Once the harpoon found its target, be it a character or ground, the holder may pull the victim/themselves via left click in a straight line
08:10
@Deleted User
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But if he catched anything behing a corner there will be no straight line.
08:12
Or harpoon ignores some of game physics?
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It will pull towards the player, even if a solid block is there
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Ah... hook does that too. I've forgot that.
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This is obviously exploitable
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At least I know that harpoon has a difference from hook. It's 90% same just bounces. Right?
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But I have a way to counteract that
08:13
It also deals 4 dmg on hit
08:13
Is affected by friction and gravity
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Oh, it's ballistic.
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And pulls much more strongly
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Next up is the harpoon launcher. A new "sixth" weapon, dare I say, that may also be used outside water and one that shoots out a harpoon on a chain. The harpoon would travel at a relatively high velocity and would travel until it hits a character or a hookable tile. Should it hit an unhookable, it would reflect and continue with reduced velocity. (Badly drawn example of such:)  Would the harpoon hit something, the harpoon sticks to it and awaits input or a change of weapon. If the harpoon doesn't hit anything (goes OOB) it will retract. The pulling power of harpoon is high, much higher than of the regular hook. This could make the pulled target rapidly approach the puller and, if missed, would just fling back much to pulled's dismay. Now, the pulling can be handled in many ways: Click to toggle pulling. Click once and pull without a way to stop.Use left and right click to lengthen shorten the hook allowing to pull and even to hang There should also be a time limit so that someone can't just block the pulled in a corner Hitting with a harpoon could inflict 4 dmg
08:22
Copy paste from my comment on the issue
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Niceee :D
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@Rilla the dependency graph? That's a bam thing
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Yeah exactly
10:09
Someone posted it earlier
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Matricks removed the feature tho
𝓱𝓪𝓷𝔃𝓸 joined the server. 2020-10-06 15:37:51Z
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for which c++ version is teeworlds made to work for?
16:45
nvm
16:45
answer no longer needed
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I think I solved my issue anyway
17:28
I should be able to get the harpoon thingy to be tested soon :)
17:29
@Zatline @Ravie want to test it somewhere later today?
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currently not home later sure
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wunderbar
Pivert08 joined the server. 2020-10-06 17:56:22Z
Yannik joined the server. 2020-10-06 18:00:10Z
19:57
unlike in the previous iterations, this build is much more experimental and hence it is located on harpoon_weapon branch instead of harpoon
Isegrin joined the server. 2020-10-06 20:28:52Z
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rdy to test @Ravie @Stiopa
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wonderful
21:27
it's a bit late for me but I can manage
21:28
I've sent the files above ^^
21:28
10.18 KB
21:28
furthermore, an update to ctf56
21:28
and please put this map in too
21:28
21:28
@Ravie
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@Stiopa I'm supposed to host?
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you host usually, don't you? :d
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well I did once
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tsfreddie is in china rn and sleeping a good nights sleep I suppose
21:32
so he can't update the main server
21:32
hence we count on thee
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could make the map more intresting ya
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can be done
22:41
rn I will go chill, and I can continue tomorrow, since it is a pretty ok day for me
22:41
unlike monday and tuesday
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