@Learath2 this is what i found:
src/game/editor/popups.cpp
209: {"Pos X", -pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_OffsetX, PROPTYPE_INT_SCROLL, -1000000, 1000000},
210: {"Pos Y", -pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_OffsetY, PROPTYPE_INT_SCROLL, -1000000, 1000000},
211: {"Para X", pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_ParallaxX, PROPTYPE_INT_SCROLL, -1000000, 1000000},
212: {"Para Y", pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_ParallaxY, PROPTYPE_INT_SCROLL, -1000000, 1000000},
215: {"Clip X", pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_ClipX, PROPTYPE_INT_SCROLL, -1000000, 1000000},
216: {"Clip Y", pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_ClipY, PROPTYPE_INT_SCROLL, -1000000, 1000000},
217: {"Clip W", pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_ClipW, PROPTYPE_INT_SCROLL, -1000000, 1000000},
218: {"Clip H", pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_ClipH, PROPTYPE_INT_SCROLL, -1000000, 1000000},
466: {"Pos X", fx2i(pQuad->m_aPoints[4].x), PROPTYPE_INT_SCROLL, -1000000, 1000000},
467: {"Pos Y", fx2i(pQuad->m_aPoints[4].y), PROPTYPE_INT_SCROLL, -1000000, 1000000},
469: {"Pos. TO", pQuad->m_PosEnvOffset, PROPTYPE_INT_SCROLL, -1000000, 1000000},
471: {"Color TO", pQuad->m_ColorEnvOffset, PROPTYPE_INT_SCROLL, -1000000, 1000000},
565: {"Pos X", x, PROPTYPE_INT_SCROLL, -1000000, 1000000},
566: {"Pos Y", y, PROPTYPE_INT_SCROLL, -1000000, 1000000},
568: {"Tex U", tu, PROPTYPE_INT_SCROLL, -1000000, 1000000},
569: {"Tex V", tv, PROPTYPE_INT_SCROLL, -1000000, 1000000},