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05:18
The goal is a highly tunable groundwork with static files for testing and perfecting the physics so as to create a fun mechanic that would not annoy the player too much(edited)
Changes looking nice so far, but code style is not optimal(edited)
06:07
but that doesnt matter for now, I will try the new physics later. Whats a bit sad is that this will break bridge servers and mods that use this tile index already
gui is kinda bloated. using entity followed by the remaining amount in form of a number might help. dunno if those ten bubbles should be in the short notation.