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Teeworlds
discord.gg/teeworlds / general
Teeworlds Discord Server.
Between 2020-09-08 00:00:00Z and 2020-09-09 00:00:00Z
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@ChillerDragon there is a zombie bot in your Server called z7, it's so badly written <.<
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Yeah chiller. So awful
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I think that was intentional.
11:54
There are CTF with bots which is a pain to play against. They win not by tactics but by zero reaction, 100% aim and inhuman ability to do 999 things in one millisecond. (edited)
11:56
And it's not even hard to kill them but to get rid of their hook which is usually not a problem with human players. (edited)
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@jxsl13 I've started a wiki for modders. I will add there info which I see on channels to help modders. http://tiny.cc/teeworlds-modding
12:15
@Deleted User please read main page too about choosing the right codebase. It's important ^
12:16
I've started modding on 0.7 to find that it is actually better to use 0.6 or ddnet to get more players. That mistake costs me ~3 weeks of porting code back. (edited)
12:16
I wasn't aware of current teeworlds universe condition and of a version split. This is a big deal.
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@Deleted User you say it's a wiki? can I directly edit it?
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it's on my personal Notion account. I can make it publicly editable or just add permissions to some people. (edited)
12:23
I know it now represents an opinionated look on things so I don't want to start edit wars 😅 but we can try (edited)
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I'd be more afraid of spammers (edited)
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Would absolutely love if ddnet/teeworlds core devs and modders will contribute to it
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ehm
12:23
I just wanted to fix a few spelling mistakes 😄
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I can add you. Do you use notion?
12:24
it's a great and simple collaboration thing. You even can see somebody editing it in real time
12:24
or even reading it
12:24
it's very powerful
12:26
I've given you a full access to it
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heinrich5991@gmx.de
12:26
but I'll eat something first
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I've added to another email 😄
12:27
By the way you could try authenticating by Apple, Google or SAML
12:29
I think even github supports SAML but I am not sure
12:29
Bon appetit!
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proofread
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I've restructured it a bit
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I would prefer a github repository with markdown readme files
13:16
:D
13:16
that would help with participation. this might initiate a proper documentation for the game itself. (edited)
13:20
at some point that repo could be integrated into the teeworlds organization, in the best case maybe.
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Isn't ddnet bridge as vulnerable as 0.6.5?
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What is 0.6.5 vulnerable to?
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master servers and servers are vulnerable to spoofed INFO and LIST requests
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@Deleted User ok thx
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So that only allows people to reflect off of ddnet servers with serverinfo and we limit that by not sending the full serverinfo if we get too many requests
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Wasn't ddnet ticket system made to mitigate master server spoofing on 0.6 proto? (edited)
16:03
@jxsl13 I don't want to maintain a github repository. Also it's much easy for me to use online UI (edited)
16:04
@rayv proposed https://readthedocs.org/ today as an alternative. Though I haven't used it
Read the Docs simplifies technical documentation by automating building, versioning, and hosting for you. Build up-to-date documentation for the web, print, and offline use on every version control push automatically.
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i don't know really programming so i think it will be hard to create spreading weapons. Also i want to create a cmd that tp yourself in your cursor. Anyone can help me ?
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spreading weapons?
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help please i want to create a vote that spread bullets of all weapons
Yesterday at 22:53
18:48
he means probably the bulletspread (edited)
18:49
imagine spreading weapons in teeworlds 😂 (edited)
18:49
"oh..fuck my weapon just got splitted" (edited)
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@Deleted User how it should spread? Do you mean it should split like firework? (edited)
19:11
It's not too hard to make a custom projectile which will explode with smaller particles on hit or on time travelled.
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it fire multiple bullets @Deleted User
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Like a shotgun?
19:42
Why don't just use the code of shotgun?
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imagine spreading weapons in teeworlds
there was a mod which used actual weapon pickups as bots playing against players I think those were meant to be replaced in some custom client, but it looked like a living nightmare when played in vanilla.
(edited)
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Monster? @Deleted User
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yes
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it is still hosted on 0.6
20:29
and I am pretty sure that's how it was meant to be
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omfg, I hope it's not. I hate when inanimate things act like a living one (edited)
20:30
it gives me creeps
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might be an easy but I don't care that much in the long run
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anyway, I will not add this mod to my personal hall of fame
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to each their own
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@Deleted User and how do i add points to the score
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the mod was called monster
21:12
it was a funny mod 😮
21:13
with the flying weapons that attack you
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yes, and i want to recreate it with more cool stuff
21:23
but i need help
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