There are CTF with bots which is a pain to play against. They win not by tactics but by zero reaction, 100% aim and inhuman ability to do 999 things in one millisecond.(edited)
11:56
And it's not even hard to kill them but to get rid of their hook which is usually not a problem with human players.(edited)
@jxsl13 I've started a wiki for modders. I will add there info which I see on channels to help modders.
http://tiny.cc/teeworlds-modding
12:15
@Deleted User please read main page too about choosing the right codebase. It's important ^
12:16
I've started modding on 0.7 to find that it is actually better to use 0.6 or ddnet to get more players.
That mistake costs me ~3 weeks of porting code back.(edited)
12:16
I wasn't aware of current teeworlds universe condition and of a version split. This is a big deal.
So that only allows people to reflect off of ddnet servers with serverinfo and we limit that by not sending the full serverinfo if we get too many requests
Read the Docs simplifies technical documentation by automating building, versioning, and hosting for you. Build up-to-date documentation for the web, print, and offline use on every version control push automatically.
i don't know really programming so i think it will be hard to create spreading weapons. Also i want to create a cmd that tp yourself in your cursor. Anyone can help me ?
there was a mod which used actual weapon pickups as bots playing against players
I think those were meant to be replaced in some custom client, but it looked like a living nightmare when played in vanilla.(edited)