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Teeworlds
discord.gg/teeworlds / development
For discussions around the development of the official Teeworlds
Between 2020-09-05 00:00:00Z and 2020-09-06 00:00:00Z
06:49
4a0eac9 always use normal text alpha for server details - Robyt3 620f964 Merge pull request #2702 from Robyt3/issue2701 - oy
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When you use the mousewheel to scroll in the server browser it scrolls much more than a third, like in other scroll bar areas.
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speed demon
09:03
a32c2c5 Update hud.cpp - Stiopa866 38fd478 Merge pull request #2663 from Stiopa866/casing - oy
09:06
009ef11 change all scrollbars to require clicking - Robyt3 89780d3 fix scrollbar hotitem not being set in some cases - Robyt3 60a13c3 Merge pull request #2703 from Robyt3/issue2700 - oy
09:07
aedd565 decrease mouse wheel scroll speed in server bro... - Robyt3 db7c40c Merge pull request #2708 from Robyt3/issue2707 - oy
09:30
0d17380 Start implementing prediction for other players - Piepow da3708c Add some prediction helper methods - Piepow 14082d1 Use predicted character positions for hook - Piepow 8becd7e Don't use prediction when spectating - Piepow 1e82d8d Use predicted position for nameplates - Piepow
eyesshaking 1
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c9055a4 fixed style issues caused by the github editor - oy dccfaf9 small improvement - oy
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Make the mouse wheel scrolling speed in scroll regions consistent with high and low number of entries, so it's never too fast or too slow. Make scrolling speed across multiple scroll regions somewhat consistent.
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Add a leave mapres similar to snow or stars that can be used to animate a map.
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There are many attempts of various anticheats being developed as mods. But sometime it is plenty enough to spectate players' crosshair. Also it is just a nice to have feature for demos since you can record the mouse movement when you played it. A toggle and simple interpolation between tick is needed as well of course. Crosshair interpolation may not reproduce the mouse movement exactly, but spectating crosshair should looks smooth at least by default.
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@android272 worked hard to recreate them for like a year, and it still wasn't really there. I'm not an artist but it definitely doesn't look easy
@Dune I almost got done with my remake. In my opinion my rework is free domain CC0. Not sure if that is allowed considering I traced the bitmaps that comes with TW. But I think I am like 90%+ done with the remake.
happypanda 2
18:34
i guess that depends on whether a trace is "build upon" the material
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it is afaik
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took a look into the full license. "reproduce" falls into the adaptation restriction
18:41
so must be under the same license
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closes #2709 Make scroll region consistent by making its scroll position tie to the height of the content instead of the height of slider. (Basically, I've changed it from x units of slider movement to x units of content movement per scroll) m_ScrollSpeed has been renamed to m_ScrollUnit to indicate its new purpose. All scroll speed of scroll regions including the ones in listbox has been readjusted as well with the following rules:
  • For rows height of 20 units, scroll ...
22:17
Modern browsers like Chromium and Firefox scroll content smoothly. We could use the same effect to make the scrolling less jarring.
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