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Teeworlds
discord.gg/teeworlds / development
For discussions around the development of the official Teeworlds
Between 2020-09-02 00:00:00Z and 2020-09-03 00:00:00Z
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text is an absolute mess in teeworlds
12:22
It'd be nice if someone cleaned it up
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It's very resource consuming too
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Msdf with a bitmap font would also be very cute for latin
13:40
It's crisp, well performing and space efficient
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I'm wondering how it would perform when you generate the msdf in realtime. Using multiple cores and with an on disk cache for frequently used letters
13:43
There is a compute shader based version of the algorithm :D
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whats so special about adding them behind.. i acutally use both
@Deleted User c = 0; x = ++c; y = c++; which values do x, y, and c have?
(edited)
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xD
15:35
i know the difference
15:35
its about the for loop
15:36
but x = y
15:36
in your case
15:36
xd
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c==2, x==1, y==1
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yes 😄
15:37
There was a difference in iterators, but i am currently searching for a source
15:38
Possible Duplicate: Is there a performance difference between i++ and ++i in C++? I am writing a program where an iterator is used to loop through a std::vector. Somebody told me that doing ++...
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i dont think a compiler with optimizations sees a difference does it?
15:38
not even for such iterators
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depends heavily on the compiler
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question which should i mainly use for playing teeworlds or ddrace i really cant choose
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oof
😂 2
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That looks funny
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is that experimenting with the font atlas? ^^
22:31
i also tried to refactor some of the text.cpp
23:12
hey, progress
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