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Teeworlds
discord.gg/teeworlds / development
For discussions around the development of the official Teeworlds
Between 2020-08-14 00:00:00Z and 2020-08-15 00:00:00Z
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  • Separate mouse and joystick movement in engine.
  • Change CComponent::OnMouseMove to OnCursorMove with additional CursorType parameter being CURSOR_MOUSE or CURSOR_JOYSTICK.
  • Add joystick ui sens. config variable. The joystick and mouse position deltas returned by the engine are not scaled by any config variables now. Instead the CControls::OnCursorMove method scales them using the ingame sens. values and all other components use the CUI::ConvertCursorMove method to use the ...
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