Teeworlds
discord.gg/teeworlds / development
For discussions around the development of the official Teeworlds
Between 2020-06-30 00:00:00Z and 2020-07-01 00:00:00Z
gerdoe
2020-06-30 19:46:00Z
where is
CGameContext::OnClientEnter
called?
heinrich5991
2020-06-30 19:46:34Z
which OS/ide do you use?
19:46
you can usually find out by looking for strings in all files
gerdoe
2020-06-30 19:46:55Z
hahah, i did it
19:47
it has no results
heinrich5991
2020-06-30 19:47:08Z
which OS/ide do you use?
gerdoe
2020-06-30 19:47:18Z
win64/visual studio 2019
(edited)
heinrich5991
2020-06-30 19:47:19Z
and what string did you look for?
19:47
try searching for
OnClientEnter
in all files
gerdoe
2020-06-30 19:48:20Z
ah, visual studio's
Find all references
works stupidly
19:48
ty
Learath2
2020-06-30 22:08:38Z
(
OnClientEnter
is called from
CServer::ProcessClientPacket
)
Assa
2020-06-30 22:11:10Z
https://github.com/teeworlds/teeworlds/search?q=OnClientEnter&unscoped_q=OnClientEnter
teeworlds/teeworlds
A retro multiplayer shooter. Contribute to teeworlds/teeworlds development by creating an account on GitHub.
22:14
Githubs
Find all references
works supidly, too
Learath2
2020-06-30 22:40:37Z
Don't ever rely on githubs search, it returns only a couple results and it's by choice
22:40
I actually talked to github support they said it's expected
3
Exported 16 message(s)