you could always mute channels you don't want to see
00:52
i also wouldn't say discord has a "monopoly" as it's free and there are other options if you choose. there's not too much barrier to entry for online chat programs
It is sometimes really annoying that the own tee is not in sync with projectiles and other tees. When the server has high bandwidth I sometimes even play without prediction at all :O makes it a bit easier to avoid nades
While it's not working perfectly, it should be considered to merge this... but disabled by default and no advanced stuff like rocket jump prediction. That would just require too much shared code and cause problems with modded weapons
I commented it already, an option to predict specific weapons only. That would be good if you want to play on modded servers, then special weapons are not predicted.
The code needed to predict weapons/entities is just bloat that does not belong into the official game. The stuff included in this PR would be okay but anything beyond that should go into custom clients
12:00
Instead of using client side options for this, the server should tell the client to activate/deactivate weapon prediction. The server knows best if it's physics are compatible with the prediction.
Well I haven't seen a good implementation for that yet. A problem is for example merging the entities created locally with the new ones from the snapshot. The ddnet implementation compared the properties of both. This kinda works but isn't really a nice solution for the official game
12:14
A solution would be a predictable id allocation for entities. But that would require a new major version I guess
Can you imagine oy letting us link with a wasm vm? Any solution would probably need to be custom made which is a big no no when you are letting remote code execute on your own machine
I did start integrating WAMR into teeworlds but the gamecontroller kept getting in the way so I started cleaning that up instead, then I got bored of it
13:57
Well got bored because of scope creep tbh
13:57
I wanted to ship something actually usable for modders if I cleaned up the gamecontroller