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Teeworlds
discord.gg/teeworlds / general
Teeworlds Discord Server.
Between 2020-05-25 00:00:00Z and 2020-05-26 00:00:00Z
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Not sure if it's a bug or not.. but
13:33
Issue: Teeworlds respawning all tees in one spot ocassionaly. Gamemode: LTS Map: lts1 Description: The respawns in the gamemode is seemingly random, which sometime put all 3 tees in one spot, while there are other spawn points free. Server: SteamLUG [EU] IP Address: 5.189.189.42:8303
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I think we randomized survival respawns recently, didn't we? @Sonix
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should provide version,
13:33
0.7.4
13:33
could be it
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Closes #2138 Spawns are picked at random in survival gametypes. (still favoring your own team) Tested on LMS/lms1 and LTS/lms1
13:34
looks like someone butchered the work ;)
13:36
@Stiopa this is a 0.7.4 feature indeed: https://www.teeworlds.com/forum/viewtopic.php?id=13358
0.7.4 released! (Page 1) — News — Teeworlds Forum — Everything Teeworlds!
13:36
randomizing survival spawns in on purpose, but it would be better if they didn't spawn all at the same place indeed. thoughts @Sonix ?
13:36
thanks for the report @Stiopa
13:37
thanks for the continuous support of the game 😄
13:39
oh. crap.
13:39
correction.
13:39
I meant Last Man Standing. craaap
13:39
I hope it's still not intended 😅 @Dune
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what do you mean by intended @Stiopa ?
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all tees spawning in one place not being intended for LMS. I wrote LTS by accident
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oh that's in LMS too? that's even worse
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yeah. Idk if it is in LTS. I'm playing LMS
14:04
2 players
14:04
one server, lms1
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for catch64 mod
@Chairn catch64 supports 64 players and is 0.7 only, the color-change works a bit different, because the skin system changed. The Mod was not my idea and ran under the name catch16 in 0.6 and supports up to 16 players
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so... catch256 for 0.8? 😛
14:20
I mean, it is only natural it's quadrupled again... xD
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ofc, since the catch64 servers are always full and we need to be able to put more players in them
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oh. it's definitely problematic. especially when the only sizeable lobby is a private game that kicks you instantly xD
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which would definitely change by increasing the player number (edited)
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obviously
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catch128
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They should be random and never in the same spawn together @Dune yeah
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yeah read the proposed solution in the issue
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Should check map spawns too forgot how many are there
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just noticed that eyes on kitties are incorrect in the new version
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Didnt that get fixed too? @Dune (edited)
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I don't remember
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That they would be darker only in teams
15:43
#2323 For now it forces black eyes for team skins, and adjust eye colour otherwise. Some results: Menu preview:
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also the eyes on either preview are different
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That’s how they appear in game
15:48
The one above
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yeah but shouldn't they both show how it will appear in game
15:49
this is just a bit confusing, and if you adjust the ones in game then it might look stupid in the skin browser
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If it’s too close to the skin color it will auto change
15:49
#2323 For now it forces black eyes for team skins, and adjust eye colour otherwise. Some results: Menu preview:
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tell that to this guy
😅 1
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Didnt that get fixed too lol
15:50
Are u on 0.7.4?
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Why eye color adjustement is needed anyways? :p
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because it's cool
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Its not
15:57
If there is no other reason than that then disable it lol
15:57
Why not let players choose the eye color they want?
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We should let players change each eye separately, I want one eye red to be edgy
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Now, that sounds cool
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Or one eye blue so I can be sans
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it's already possible you just need eyes where one is black and other white
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they can even swap when your tee is angry
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the kitties the json files didnt get updated thats all
16:06
wiht the colorable eyes
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Yeah the adjust color eye thingy is not perfect but it works for the most part 😛
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@Skayland because if the eyes are the same color as the body, you can't see them,
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it would just be nice if it showed the real preview in the skin maker/browser as well
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@Dune and what happens if you cant see the eyes?
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the algorithm should ensure that you do
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if you can't, it looks odd, and you can't really tell where the tee is looking etc. kinda breaks it
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How? :D
16:26
How does eye color break something?
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it looks odd, and you can't really tell where the tee is looking
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That wont break anything
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basically it makes the eyes invisible
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Isnt like thats something new
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that was a popular abuse back in 0.5, it's not really new
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how can I know if someone wants to shoot me
16:27
if I can't see where they are looking 😠
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Look at his weapon
16:28
anyway it looks odd
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Look at the hammer
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hammer only has two directions afaik
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Hammer is only used in close fight, you dont need more directions
16:28
This makes no sense
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I need more directions 😠 I need all the directions
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No you dont
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he might switch to hammer and try to hook you
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If he has hammer then the hook leads to a close fight again
16:31
Not worth it
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it still gives you some tiny advantage and costs nothing to use
16:33
and besides it looks buggy
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need help setting up a server in tcs guys
16:52
*tsc
😫 1
16:53
no idea what to do
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wtf why would u want invisible eyes
17:53
it looks STUPID
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need help setting up a server in tcs guys
@Hellclaw2099 what are you even talking about, doesn't sound like tableau server client
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invisible eyes look stupid and I don't know either why someone would want to have them but I've seen people that managed to have eyes invisible / same color as the body even with the algorithm
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it's really not difficult, just give the eyes the same color as the body and play with the lightness slider
19:08
and maybe adjust saturation too but there's no need on a gray body
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that thing is very coop when u playing solo instagib/fng/vanilla mods
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