Teeworlds
IRC / bridge
One-way IRC channel bridge. If you want to be able to send messages to IRC, contact
@Dune
or
@heinrich5991
.
https://www.teeworlds.com/?page=docs&wiki=rules/irc_rules
Between 2020-05-04 00:00:00Z and 2020-05-05 00:00:00Z
[quakenet] ChillerDragon
BOT
2020-05-04 08:44:30Z
Hm I was able to tunnel my minecraft server using "ssh -R port:ip:port ip" but it did not work for tw any ideas?
08:45
I thought any traffic can be tunneld or does it loose udp on the way?
Assa
2020-05-04 09:27:43Z
what do the logs say? Any errors?
netstat -an --inet | egrep '(^Proto|serverport)'
[quakenet] ChillerDragon
BOT
2020-05-04 10:40:10Z
Yea im pretty sure it lacks a udp tunnel which turns out to be more than 1 ssh command
10:40
to lazy to read into udp tunnels today :D
Assa
2020-05-04 17:54:52Z
If I would do a developer contest (with price money), would anyone join it?
heinrich5991
2020-05-04 17:55:51Z
what is a developer contest?
Assa
2020-05-04 17:57:48Z
Remember, that i had the idea of ParTee? A lot of minigames chosen (somehow), each around 5 minutes
17:58
And I am currently creating an API for minigames
17:58
so i would create a minigame-contest with prices for the best minigames
Assa
2020-05-04 18:06:07Z
what do you think
@heinrich5991
?
Dune
2020-05-04 18:48:25Z
Not sure if you would have a lot of people
Assa
2020-05-04 18:58:45Z
i just wonder if i could get any people
[quakenet] ChillerDragon
BOT
2020-05-04 19:17:51Z
Oy i dont want to be pushy but i have 4prs open for a while and i really wait for them to be merged :/ anything i can do to get them merged?
[quakenet] Oy
BOT
2020-05-04 19:18:30Z
probably not
heinrich5991
2020-05-04 19:54:46Z
@Assa
sorry, went away to watch a movie
Assa
2020-05-04 19:55:58Z
^^
heinrich5991
2020-05-04 20:17:11Z
@Assa
I think I'm not used to entering those kinds of competitions
Assa
2020-05-04 20:21:35Z
I know this kind of competitions from codingames.com, but they use input/output and not an api
Dune
2020-05-04 20:37:23Z
Using Teeworlds to reproduce codinggames sounds like unnecessary extra steps?
Assa
2020-05-04 20:39:03Z
You missed the point
@Dune
[quakenet] gerdoe
BOT
2020-05-04 20:58:40Z
i think it will sound not serious or weird but maybe we must make teeworlds like minecraft... like bukkit/spigot plugin-sides
Assa
2020-05-04 20:59:50Z
call it Teecraft then
heinrich5991
2020-05-04 21:00:02Z
we had minetee before
[quakenet] gerdoe
BOT
2020-05-04 21:05:23Z
uhm, i think you didnt understand guys
21:05
or just kidding
21:06
im talking about teeworlds' plugin side
21:07
or addon
21:08
by polymorphism
Assa
2020-05-04 21:08:57Z
who would do that and integrate it into a party server? That sounds stupid
[quakenet] gerdoe
BOT
2020-05-04 21:11:19Z
maybe im in future... anyway now if you want to make mod you must learn all teeworlds code for some features
Assa
2020-05-04 21:12:07Z
maybe you life in the future ... maybe you read my comment at 19:57
[quakenet] lvgx
BOT
2020-05-04 22:03:59Z
@Assa
how would we this ParTee API?
22:04
C++ based?
Assa
2020-05-04 22:04:43Z
C++ Polymorphism: Basically an interface you derive from
22:05
It's still WIP, I have to add hooks for a lot of things
22:05
like "OnPlayerHook(HookerID, HookedID)", "OnJump()", Entity stuff, Damage stuff,
22:06
The list of minigames i want to have is long with teambased games, races and 1-Winner-Games
[quakenet] lvgx
BOT
2020-05-04 22:06:36Z
interresting
Assa
2020-05-04 22:08:04Z
I have too much homeoffice time rn
jxsl13
2020-05-04 22:12:27Z
virtual functions for every humand interaction?
22:12
human*
Assa
2020-05-04 22:12:41Z
no, more
22:12
gamemodes should be able to spawn entities
22:13
you may want to change consequences of human actions, too
22:13
for example TakeDamage
22:14
OnChat() will be interesting
22:15
Simon
says is on my list
jxsl13
2020-05-04 22:28:46Z
+ have special gamelayers?
22:28
that sounds rip
Assa
2020-05-04 22:29:15Z
why does that sound rip?
jxsl13
2020-05-04 22:29:26Z
is my gut feeling
Assa
2020-05-04 22:29:39Z
the project or simon says?
jxsl13
2020-05-04 22:34:57Z
the project AND Simon says
Assa
2020-05-04 22:35:05Z
:C
jxsl13
2020-05-04 22:35:10Z
rather the project.
jxsl13
2020-05-04 23:07:14Z
@Chiller goodbye backwards compatible logs.
23:07
have fun.
Exported 58 message(s)