TextRender()->TextEx(&InfoCursor, Localize(…), -1);
#ifdef CONF_PLATFORM_MACOS
const bool CHECK_FULLSCREEN = true;
#else
const bool CHECK_FULLSCREEN = false;
#endif
&& (!CHECK_FULLSCREEN || s_GfxFullscreen == Config()->m_GfxFullscreen)
bool CheckFullscreen = false;
#ifdef CONF_PLATFORM_MACOS
CheckFullscreen = true;
#endif
(edited)