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Teeworlds
IRC / bridge
One-way IRC channel bridge. If you want to be able to send messages to IRC, contact @Dune or @heinrich5991. https://www.teeworlds.com/?page=docs&wiki=rules/irc_rules
Between 2020-04-08 00:00:00Z and 2020-04-09 00:00:00Z
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[quakenet] ChillerDragun BOT 2020-04-08 09:04:13Z
any opinions on putting the sha256 in the demo header?
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What's the use?
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[quakenet] ChillerDragun BOT 2020-04-08 09:29:08Z
Would come in handy for demo slicing
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wavi: getting the same crash with dbg_dummies 4;reload on a trunk server
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[quakenet] wavi BOT 2020-04-08 10:35:44Z
what's debug_dummies 4?
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[quakenet] Dune BOT 2020-04-08 10:36:59Z
dbg_dummies is a server config that you can use to spawn dummies
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[quakenet] wavi BOT 2020-04-08 11:19:30Z
wow, gotta try that out...
11:23
how does it work?
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[quakenet] rand BOT 2020-04-08 11:29:53Z
atm, it doesn't work well because of some recent commit, technically, the server adds fake player (without client) giving them harcoded input (left or right)
11:30
it only works on a debug build
11:31
(it is disabled on release)
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@Dune that one dbg assert causes so many crashes :D
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[quakenet] wavi BOT 2020-04-08 11:35:35Z
ah, ok
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I wonder, if it would be a good idea to get the same nickname highlight with server messagee as with chat messages
13:01
if the message contains your nickname
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@fokkonaut that was one was introduced after 0.7.4
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[quakenet] Rares__FoXi_Tee BOT 2020-04-08 15:10:26Z
hello! i've read on the teeworlds contact page that this is a place for chatting about support
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[quakenet] heinrich5991 BOT 2020-04-08 15:13:57Z
it is
15:13
hi!
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[quakenet] Rares__FoXi_Tee BOT 2020-04-08 15:14:41Z
i use lubuntu 18.04 (made from ubuntu 18.04) on an old 32bit pc; the game worked fine until some months ago; but now the game crashes and exits constantly, after arbitrary amounts of time after firing up the game; if i build the game from github and fire it from the terminal with ./teeworlds, when it crashes, i get "intel_do_flush_locked failed: No space left on device" in the terminal
15:16
the crashing happens on all the versions i tried, including the flatpak and the archive downloaded from teeworlds.com; the unofficial snap is only for 64 bit unfortunately
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[quakenet] heinrich5991 BOT 2020-04-08 15:18:36Z
does it say more than that in the terminal?
15:18
maybe "Segmentation Fault" or so?
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[quakenet] Rares__FoXi_Tee BOT 2020-04-08 15:21:30Z
nope; i only get some "failed" messages: "[2020-04-08 18:01:40][storage]: couldn't open storage.cfg" or "[2020-04-08 18:01:40][console]: failed to open 'autoexec.cfg'"
15:22
other than that - only general info: bounding keys, getting data etc
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[quakenet] heinrich5991 BOT 2020-04-08 15:24:08Z
how does the game exit? the window just disappears and the console prompt appears again?
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[quakenet] Rares__FoXi_Tee BOT 2020-04-08 15:25:24Z
the window disappears, the terminal with the prompt is always there
15:25
in the background i mean
15:26
it appears the crashing occurs much faster on certain modded maps
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[quakenet] heinrich5991 BOT 2020-04-08 15:26:16Z
when you run the game (./teeworlds), then the prompt disappears until teeworlds exits, right?
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[quakenet] Rares__FoXi_Tee BOT 2020-04-08 15:26:52Z
it disappears in the sense that the teeworlds window covers it
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[quakenet] heinrich5991 BOT 2020-04-08 15:27:10Z
ah well
15:27
I mean normally there's a prompt like user@host directory$ ./teeworlds
15:27
anyway, googling around the internet a bit, https://forums.factorio.com/viewtopic.php?t=59040, similar issues for arch linux, ubuntu and fedora, suggests that there is an issue with a driver of your graphics card (returns an ENOSPC error when there are too many textures)
15:28
I don't really know what the best course of action here is. maybe teeworlds leaks textures(?) could you try running teeworlds in a debugger?
15:28
with your self-compiled ./teeworlds version, try running gdb ./teeworlds, and then enter run in the prompt
15:29
after it crashes, enter bt in the prompt and tell us the output
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[quakenet] Rares__FoXi_Tee BOT 2020-04-08 15:31:08Z
will do, thanks
15:36
i ran gdb ./teeworlds and then i ran run; it doesn't even show the window now; i see some errors in the terminal, where do i list them?
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does it run without the debugger?
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[quakenet] heinrich5991 BOT 2020-04-08 15:40:55Z
did you switch users in some way? ("XDG_RUNTIME_DIR not owned by us [...]" suggests that.)
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[quakenet] Rares__FoXi_Tee BOT 2020-04-08 15:41:33Z
ups, i switched to the admin account; lemme try with the normal one
15:44
now it runs; i will play with it until it crashes
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[quakenet] heinrich5991 BOT 2020-04-08 15:54:14Z
okay, that is tricky :(
15:54
as you observed, there's no crash
15:55
I'm honestly not sure how to further debug this
15:55
do you happen to play other games, too? does the issue occur there as well?
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[quakenet] Rares__FoXi_Tee BOT 2020-04-08 15:57:16Z
i haven't tried with other games
15:57
i tried minetest today (a minecraft copy); it runs slow, but it didn't crash
16:00
but what is really weird is that it worked flawlessly till some months ago
16:00
when i tried to play both the 0.6etc version from the ubuntu software store and the git 0.7etc version
16:01
that's when it started to get weird and crash; lubuntu was reinstalled at least one since then, but the issue is still present
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[quakenet] heinrich5991 BOT 2020-04-08 16:04:37Z
I don't have a clue :(
16:04
it might be a driver update that caused it
16:05
unless someone else from this channel can help, I'm out of ideas, sorry :(
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[quakenet] Rares__FoXi_Tee BOT 2020-04-08 16:10:04Z
i understand
16:10
thank you for the help
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it crashes but it doesn't crash?
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[quakenet] Chaca_ BOT 2020-04-08 21:52:05Z
ey
Exported 63 message(s)