Teeworlds
discord.gg/teeworlds / development
For discussions around the development of the official Teeworlds
Between 2020-04-05 00:00:00Z and 2020-04-06 00:00:00Z
GitHub
BOT
2020-04-05 12:31:36Z
LordSk
[teeworlds/teeworlds] Pull request closed: #2529 Implement HasUnsavedData. Fix #2526
12:31
LordSk
[teeworlds:editor] 6 new commits
dd23e7b
Implement HasUnsavedData and warning modal. Fix... - Learath2
2533726
Better HasUnsavedData - Learath2
bacd57a
Localize - Learath2
82755f1
Oops - Learath2
3cc8fa7
Address feedback - Learath2
12:35
LordSk
[teeworlds:editor] 2 new commits
34cca3a
Reimplemented load map popup without callbacks - LordSk
f154e1a
Removed remaining callbacks, reimplemented Save... - LordSk
Learath2
2020-04-05 13:19:12Z
Can't say I like that one either, but it wasnt any prettier before.
Learath2
2020-04-05 14:49:19Z
hm, it is actually cleaner, at the cost of extra state and stack space
GitHub
BOT
2020-04-05 18:53:49Z
Zatline
[teeworlds/teeworlds] Issue opened: #2538 Editor2: panel flickering
to reproduce this bug hit the right mouse button and
hover over a group or tileset
.
GitHub
BOT
2020-04-05 23:42:42Z
Zatline
[teeworlds/teeworlds] Issue opened: #2539 swap YES and NO buttons
I've been going through some steam reviews and someone had mentioned this, !
vbzuz
rightfully so .. !
vzjv
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Exported 7 message(s)