Teeworlds
discord.gg/teeworlds / development
For discussions around the development of the official Teeworlds
Between 2020-03-27 00:00:00Z and 2020-03-28 00:00:00Z
GitHub
BOT
2020-03-27 16:08:16Z
LordSk
[teeworlds/teeworlds] Pull request closed: #2516 Implement layer saving. Fix #2503
16:08
LordSk
[teeworlds:editor] 4 new commits
b9a6684
Fix #2503 - Learath2
d3ff4b0
Preserve group order - Learath2
60c464a
Fix conceptual confusion - Learath2
dbc5c00
Merge pull request #2516 from Learath2/twe2
pr
... - LordSk
16:12
LordSk
[teeworlds:editor] 1 new commit
ce479b9
Some renaming - LordSk
16:15
LordSk
[teeworlds/teeworlds] Issue closed: #2503 [Editor2] Fix map saving
GitHub
BOT
2020-03-27 16:55:47Z
Learath2
[teeworlds/teeworlds] Pull request opened: #2521 Implement selections in CLineInput
Baby steps towards #12, leaving a draft for feedback.
timakro
2020-03-27 16:57:46Z
Anybody knows why a few new netobjs in 0.7 have _DE_ in their name? NETOBJTYPE_DE_CLIENTINFO, NETOBJTYPE_DE_GAMEINFO, NETOBJTYPE_DE_TUNEPARAMS,
16:58
what does it stand for?
Dune
2020-03-27 16:58:08Z
good question
16:59
@timakro
demos
timakro
2020-03-27 17:01:26Z
does this mean they are not sent over the network?
heinrich5991
2020-03-27 17:01:28Z
only in demos
17:01
yes
timakro
2020-03-27 17:01:34Z
great :)
heinrich5991
2020-03-27 17:01:36Z
they emulate server messages
timakro
2020-03-27 17:01:43Z
ah, makes sense
GitHub
BOT
2020-03-27 22:32:54Z
Learath2
[teeworlds/teeworlds] Pull request opened: #2522 No need to force desktopsize when windowed [macOS]
I thought I'd open a separate issue for this
Exported 16 message(s)