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Teeworlds
IRC / bridge
One-way IRC channel bridge. If you want to be able to send messages to IRC, contact @Dune or @heinrich5991. https://www.teeworlds.com/?page=docs&wiki=rules/irc_rules
Between 2020-03-06 00:00:00Z and 2020-03-07 00:00:00Z
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@jason54 can you maybe stop cloning my entire server?
12:58
There is my server with BlmapChill and everyone's account, why would you run the same map and mod without the accounts of everyone?
12:58
Would be cool if you can take it down again :)
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I think it does not matter, as long as the server's name is not the same. People will keep playing on your server in any case, as it holds their stats.
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Graphics()->SetColor(1.0,1.0,1.0,0.3f); this fails for me, it doesnt apply alpha, just white color
13:32
setting all 1's to 0's works, but of course it is dark then
13:32
ddnet has a config variable, m_GfxQuadAsTriangle, that fixes this bug
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Yeah there are some strange things with SetColor
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i hate teeworlds UI
16:07
programming it
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/agree
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@fokkonaut try Graphics()->SetColor(0.3f,0.3f,0.3f,0.3f); basically multiply the rgb values by the alpha value that's also the reason why the debug ghost is not transparent in 0.7
19:23
however, the quads as triangles option should not influence this
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it does, the command description even tells you it does
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but then it's because of buggy drivers. 0.7 handles colors differently because of the dilate fix
Exported 15 message(s)