Teeworlds
IRC / bridge
One-way IRC channel bridge. If you want to be able to send messages to IRC, contact
@Dune
or
@heinrich5991
.
https://www.teeworlds.com/?page=docs&wiki=rules/irc_rules
Between 2020-03-01 00:00:00Z and 2020-03-02 00:00:00Z
[quakenet] Learath2
BOT
2020-03-01 13:06:58Z
o/
13:08
I'm thinking of getting autocompletion in console commands, however the console is agnostic to the server and client
13:09
Can anyone think of a good way to let the console autocomplete client names without tying the console to the client and the server?
Dune
2020-03-01 13:53:02Z
Learath2: lots of components are tied to the client in Teeworlds, the console is one of the few...
13:53
I don't see a good way tbh
[quakenet] Learath2
BOT
2020-03-01 14:14:02Z
Dune: are you perchance familiar with the text rendering?
[quakenet] Learath2
BOT
2020-03-01 14:21:07Z
or anyone else ^^
heinrich5991
2020-03-01 14:29:54Z
Learath2: add a new parameter type, let the engine feed possible completions
[quakenet] Learath2
BOT
2020-03-01 14:30:30Z
heinrich5991: are you perchance familiar with the text rendering code? :P
[quakenet] heinrich5991
BOT
2020-03-01 14:31:04Z
not at all
[quakenet] Learath2
BOT
2020-03-01 14:53:20Z
Help me truncate text for gods sake
Dune
2020-03-01 15:02:42Z
@LordSk 🦋
touched text rendering a bit
Assa
2020-03-01 15:37:30Z
@Dune
bester mann
Dune
2020-03-01 15:55:03Z
?
[quakenet] Learath2
BOT
2020-03-01 15:59:49Z
https://github.com/teeworlds/teeworlds/pull/2479/commits/60fbcf94e5
Add command usage by Learath2 · Pull Request #2479 · teeworlds/teew...
I think this makes console more friendly. The patch was originally made by @H-M-H for ddnet but it wasn't really convenient to cherry-pick.
16:00
This is the best I could come up with, could be merged I guess
[quakenet] Dune
BOT
2020-03-01 18:20:51Z
Learath2, almost certain that's the way it's done in Teeworlds in other places
[quakenet] Learath2
BOT
2020-03-01 19:23:32Z
It'd be nice if we could ... it
[quakenet] Dune
BOT
2020-03-01 20:10:59Z
sorry?
Exported 19 message(s)