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Teeworlds
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One-way IRC channel bridge. If you want to be able to send messages to IRC, contact @Dune or @heinrich5991. https://www.teeworlds.com/?page=docs&wiki=rules/irc_rules
Between 2020-02-09 00:00:00Z and 2020-02-10 00:00:00Z
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Nah it is an external tool
07:23
As far as i know (edited)
07:24
I used it and works perfectly. Idk where i downloaded it from tho.
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ChillerDragon 2020-02-09 07:32:10Z
It’s part of the tool kit and is shipped with every client
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ChillerDragon 2020-02-09 08:07:46Z
Ikr report and all but the support channel has like 30 ads in it :/
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All in one hour, yeah
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[quakenet] Dune BOT 2020-02-09 11:43:00Z
rand, there's some "pure luck" tee online
11:43
I see your influence is strong
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[quakenet] rand BOT 2020-02-09 11:44:56Z
:D
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[quakenet] Learath2 BOT 2020-02-09 14:11:03Z
Eh, I’ll have to code a ddnet friendly version of the demo extensions anyway, I’ll pull req both, you can take whichever you prefer
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[quakenet] Dune BOT 2020-02-09 14:34:39Z
Learath2, to make them more flexible/extensible?
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[quakenet] Learath2 BOT 2020-02-09 14:50:18Z
Yeah, in particular extensible without breaking compatibility in either direction
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[quakenet] Dune BOT 2020-02-09 14:52:47Z
sounds cool
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[quakenet] rand BOT 2020-02-09 15:37:14Z
jxsl13: I reworked the tw_api.py to add some class similar to of CNetBase (here https://github.com/nheir/teeworlds/blob/refactor/tw_api/scripts/tw_api.py )
A retro multiplayer shooter. Contribute to nheir/teeworlds development by creating an account on GitHub.
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[quakenet] Learath2 BOT 2020-02-09 15:38:33Z
Is gamecontroller.cpp:L929 even reachable? I don't see how gamestate can become anything other then IGS_END_MATCH
15:42
I see, it's an ugly fix to allow map changes during states that aren't warmup or running
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looks way cleaner now, rand (Y)
16:52
for _ in (0,): -> while True
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[quakenet] rand BOT 2020-02-09 17:06:08Z
well, yes and no
17:06
yes because of the break, and no because of the infinite loop
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this is seemingly an infinite loop ? for _ in (0,)
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[quakenet] rand BOT 2020-02-09 17:17:43Z
no, it iterates on the value of the tuple (0), so only once
Exported 23 message(s)