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Between 2020-01-03 00:00:00Z and 2020-01-04 00:00:00Z
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are "players" connected considered as ingame players?
22:36
via econ*
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are "players" connected via econ considered as ingame players?
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Yo, I need some help... I tried to apply my own input to another player, its all working pretty fine, but the mouse target position very, very often "resets" to somewhere bottom-right. Does anyone know why? I noticed that it happens less on a LAN server
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ChillerDragon 2020-01-03 23:01:32Z
@jxsl13 where? How do you define „in game“ for me in game sounds like being in the game and even spectators could be excluded from that definition. Or are you talking about slots in the master or what exactly?
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To my msg: I tried basically everything to fix it, but couldnt get it..
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non spectator team
23:05
is for me considered ingame
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[quakenet] rand BOT 2020-01-03 23:09:17Z
econ clients are almost invisible from anyone (that is, except admin)
23:12
the maximum number of econ clients is defined by the constant NET_MAX_CONSOLE_CLIENTS as 4
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[quakenet] rand BOT 2020-01-03 23:12:53Z
you may have 64 players plus 4 econ clients
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[quakenet] rand BOT 2020-01-03 23:15:02Z
@fokkonaut: bottom right looks like infinite positive values as mouse input
23:15
I think I got this issue because of wrong computations
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mh? ^^ (edited)
23:20
I think I got this issue because of wrong computations
(edited)
23:21
wym
23:21
well, it is not always the same positon, just around bottom right somewhere
23:21
there is also a small range where it wouldnt reset, if i manually put the target near bottom right
23:21
its very weird
23:22
wait, new diagnosis xd
23:22
jusst tested something
23:24
yea no its like that^ but when i put the mouse too close to my tee it will always reset to the same position again, not completely bottom right, a bit more to the tee, but still on the diagonal. but if i put the target somewhere else it will just go kinda to bottom right
23:25
if you want you can test it out, my server is running
Exported 25 message(s)