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Teeworlds
discord.gg/teeworlds / development
For discussions around the development of the official Teeworlds
Between 2019-12-26 00:00:00Z and 2019-12-27 00:00:00Z
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i'd suggest byobu :D
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justabutterflier 2019-12-26 19:56:09Z
@Deleted User thanks
19:56
id is the number before "."?
19:56
23514.pts012-teeworlds
19:56
id is 23514
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justabutterflier 2019-12-26 20:07:26Z
maybe problem of invisible server is in the ip
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чё случилось, раньше все работало, как ебаные швейцарские часы
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@justabutterflier yes, or the name of the screen directly if you've set one
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@ChillerDragon do you know which tile is the hookthrough in ddrace? did you write prediction for that already?
21:13
really enjoying the mechanic but the lack of predict ruins it a bit 🙂
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There is this guy who wrote all prediction stuff for ddnet in the summer
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I'm not talking about antiping
21:40
it's just a small thing for 0.7
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@Dune hookthrough has different tiles and also uses the front layer, which isnt supported in the vanilla client. also there is hookthrough which is only useable from one side, getting prediction for this in vanilla will be kinda hard
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0.7 ddrace also uses this front layer thing?
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yes, i ported the ddnet mod to 0.7, i know it very well
22:12
0.7 ddnet mod can only be mapped using the ddnet 0.6 client
22:12
as it uses all of those layers
22:12
thats why it was very easy to port all the maps for the new 0.7 official ddnet servers
22:13
its basically the same, just that i have adapted everything to work on 0.7 (i implemented everything manually to the vanilla 0.7 base)
22:13
took me about 20 hours pure work :)
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ChillerDragon 2019-12-26 23:08:53Z
Yes @Dune latest ZillyWoods has prediction for ddnet hook through and stoppers but sadly its the most buggy ZillyWoods version so far and it has crashes and broken entities xxD
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Trafalgar Law 2019-12-26 23:09:26Z
RIP ZillyWoods(24.12.19)
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ChillerDragon 2019-12-26 23:09:26Z
DDraceNetwork, a cooperative racing mod of Teeworlds - ddnet/ddnet
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you just updated to master, didnt you? xd
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ChillerDragon 2019-12-26 23:09:58Z
i updated to master and added transparent entities and predictions
23:10
i think i fucked up all 3 things
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Trafalgar Law 2019-12-26 23:10:10Z
😂
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do things one at a time and carefully, especially merges :p
23:10
merges are scary
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thanks @ChillerDragon that's bigger than I expected
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hmm, we can make front layer as layer-stock for other ideas(mods)
23:39
that will be one more step for user-friendly mod creating
Exported 34 message(s)