the manually joining part is rather bad for the gameplay, as it encourages people to watch other people and join at a specific time to snipe those people, like you can watch them from spec knowing their position and join, go to their position without them having a chance(most of the time) to react.
00:09
and I'd guess people would just stay in spec, if someone joins, that person would be directly sniped by the next person joining(worst case) and so on, until the last person joins and snipes the second last, winning.
00:11
this behavior is currently more often encountered, when somebody is about to win. a person spectating joins the game and in many cases kills the winning player
I think people might explicitly try to wait in spec for that moment to annoy people who are currently winning especially when it's the case with toxic professional players thta aim for exac...
hm, I think it was more of the same behavior that I have currently. If you were ingame, you can freely join spec and enter the game. if you join the server, you are being caught by the player with the most kills.
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00:51
kinda hacky stuff ._. also there is some extra delay that forces a player to stay in deadspec for some time, because a flying grenade of that caught player might still hit somone. if that player would respawn, his grenade would be disabled. (prevent grenades of players that die, respawn, and kill a person with a grenade that was shot before they died)