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16:36
instead of BuildGameCommon, and BuildEngineCommon you could split those functions in two, for the server and the client, and use different settings for both
LOL, about my masterserver problem: I started my server at 1:54am, last night. Now, at 9:01 pm I connected and logged into rcon, before that, it said no problems detected, after that like at 9:03 it failed to find a master. How is that connected?
19:41
it ran 17 hours without problems, and 2 minutes after I login to rcon it fails
19:42
Well, I have added the ddracecommands stuff from DDNet 0.6, so the extra file for all rcon commands, but this shouldnt affect this?