Fire a grenade and then disconnect. If the grenade does a kill the server dies :c
```
[2019-09-22 19:02:55][server]: client dropped. cid=1 addr=172.20.10.9:60364 reason=''
[2019-09-22 19:02:55][game]: kill killer='1:0:nameless tee' victim='1:0:nameless tee' weapon=-3 special=0
[2019-09-22 19:02:55][game]: leave player='1:nameless tee'
Thread 1 "teeworlds_srv" received signal SIGSEGV, Segmentation fault.
0x000055555557d03a in CPlayer::GetTeam (this=0x0) at src/game/server/player.h:30...