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Teeworlds
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One-way IRC channel bridge. If you want to be able to send messages to IRC, contact @Dune or @heinrich5991. https://www.teeworlds.com/?page=docs&wiki=rules/irc_rules
Between 2019-08-23 00:00:00Z and 2019-08-24 00:00:00Z
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I consider these skins teish enough to make them (or inspire others) tw official skins: Source: https://ddnet.tw/skins/ (edited)
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some of them are close to what I would conisder teeish yea
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I prefer the ones with the thicker contours. chera, pikminwhite, ears of pikminyellow greensward the two below are kinda super spikey, clefairy is teeish, but well, it's a pokemon(people would want all pokemon). mouse is cool, whis as well, bunny. Cannot decide for giraffe. bunny is perfect. speedpunk and wolftee have too many too small details. the other ones are also fitting. (edited)
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bunny is the most ugly one imo :/
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maybe give him a bigger body in order to get the proportions right.
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I kinda like greensward and kintaro they are cool but a bit too detailed with the spikes
13:45
@jxsl13 problem with that is that the ears would clip the bounderies
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bigger body without changing the ear positions :D?
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I think whis, greyfox, nanami and kintaro_2 are the most teeish there
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been trying to redraw that fox skin and ended up with a bunny hybrid
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looks good, I don't identify a bunny there
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Btw someone knows why kintaro is "_2" ?
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kintaro_2 doesn't look teeish at all
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looks more bunny than fox imo when looked at the marking and hairs on the bottem belly the ears need work for it to be full bunny
14:29
bunny but it's cliping 😢
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make the ears fold over 😉
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that is more of a bunny
14:36
I need a naked tee skin for a guy whose nick is "naked tee" >:O
14:36
pls gib 😢
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i have a naked skin
14:40
but it is NSFW
14:40
so I can send it in private message only
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pls help
14:41
😄
14:41
and pls send
14:46
this never happened
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send nudes
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something like this
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make no eyes for this xd
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[quakenet] Dune BOT 2019-08-23 18:43:02Z
o/
18:43
no irc bot :<
18:43
would be nice to rename cl_threadsoundloading to have it override previous settings.cfg
18:43
that's a bit hackish though, not sure how one could get around it
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[quakenet] Oy BOT 2019-08-23 18:44:16Z
\o
18:44
yeah seems like the only way
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[quakenet] Dune BOT 2019-08-23 18:44:32Z
I guess the proper way to go about it would have been to not store settings that are default
18:45
so what, do we change it to cl_nothreadsoundloading [0]/1 ?
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[quakenet] Oy BOT 2019-08-23 18:45:50Z
good idea, should change that for the next version, then we're ready for the next time a default value changes :)
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[quakenet] Dune BOT 2019-08-23 18:46:15Z
yeah :)
18:46
binds already work that way for some reason
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[quakenet] Oy BOT 2019-08-23 18:46:38Z
cl_nothreadsoundloading sounds kinda odd :D
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[quakenet] Dune BOT 2019-08-23 18:46:43Z
yeah it does :D
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[quakenet] Oy BOT 2019-08-23 18:47:00Z
isn'T there another thread config?
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[quakenet] Dune BOT 2019-08-23 18:47:28Z
jordy@aphrodite:~/tw/tw$ grepr thread src/game/src/game/variables.h:22:MACRO_CONFIG_INT(ClThreadsoundloading, cl_threadsoundloading, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Load sound files threaded")
18:47
I guess not?
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[quakenet] Oy BOT 2019-08-23 18:50:06Z
yeah, just GfxAsyncRender
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[quakenet] Dune BOT 2019-08-23 18:50:28Z
ah
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[quakenet] Oy BOT 2019-08-23 18:51:34Z
SndSyncLoading?
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[quakenet] Dune BOT 2019-08-23 18:51:36Z
So do we just leave the config name as it is and let older users waste a second?
18:51
ah
18:51
sounds good, but maybe Async?
18:51
since we have GfxAsyncRender
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[quakenet] Oy BOT 2019-08-23 18:52:05Z
but then 0 wouldn'T work
18:52
async means thradded
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[quakenet] Dune BOT 2019-08-23 18:52:19Z
yeah
18:52
so default it to 1
18:52
Probably prefix it with Snd, since we already use that prefix :)
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[quakenet] Oy BOT 2019-08-23 18:52:51Z
then people need to change it theirself
18:53
if we chnge the default
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[quakenet] Dune BOT 2019-08-23 18:53:19Z
Not if we change the name to SndAsyncLoading
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[quakenet] Oy BOT 2019-08-23 18:53:28Z
right
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[quakenet] Dune BOT 2019-08-23 18:53:39Z
On a side note, I understand why snd_enable used to also not init sounds :D that is heavier stuff than I thought
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[quakenet] Oy BOT 2019-08-23 18:54:06Z
yeah, lots of resources
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[quakenet] Dune BOT 2019-08-23 18:54:15Z
you'd think gfx would be heavier
18:55
the music is only 0.7/3.2MB of audio actually
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[quakenet] Oy BOT 2019-08-23 18:58:45Z
0.6 had the music too
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[quakenet] Dune BOT 2019-08-23 18:59:32Z
oh right
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[quakenet] Oy BOT 2019-08-23 19:00:18Z
0.6.2 or so
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[quakenet] Oy BOT 2019-08-23 19:31:42Z
Dune: do u use steam much?
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[quakenet] Dune BOT 2019-08-23 19:31:56Z
almost never Oy
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[quakenet] Oy BOT 2019-08-23 19:41:00Z
oh ok
19:41
the chat keeps messages when someone isn't online
19:41
could add u, if you want to drop a msg
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[quakenet] Dune BOT 2019-08-23 19:43:08Z
right
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you could save the version in the settings.cfg
20:09
and if the next teeworlds version comes out, you could "convert it"
20:09
the problem is that you need a converter for each version jump
20:09
bunny with hanging ears
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they don't look hanging
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my thouths as well (edited)
20:10
:/
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you could make the hanging parts mor edgy and move them from the tee away
20:11
20:11
like this
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[quakenet] Oy BOT 2019-08-23 20:13:06Z
Assa just skipping default values when writing the config seems easier that using a converter
20:13
converter seem like too much overhead
20:14
Zatline: looks like a jackal :)
20:24
seems better now 🙂
20:25
hmm intresting pov Oy hm
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its really better 👍
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[quakenet] Oy BOT 2019-08-23 20:35:53Z
looks better than the previous one
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[quakenet] Oy BOT 2019-08-23 20:49:14Z
could do a billy bumbler tee with it \o/
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[quakenet] Dune BOT 2019-08-23 20:59:48Z
looks good yeah
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why does Oy pop up when I search billy bumbler ?? haha 😄
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[quakenet] Oy BOT 2019-08-23 21:04:28Z
what a coincidence :D
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well Oy I had planed in drawing a raccoon skin the next days I think that would suit you very very well (edited)
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naked tee Oo
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[quakenet] Oy BOT 2019-08-23 21:07:31Z
yeah racoon would fit well
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nighly needed skin hm hm
Exported 106 message(s)