Teeworlds
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One-way IRC channel bridge. If you want to be able to send messages to IRC, contact
@Dune
or
@heinrich5991
.
https://www.teeworlds.com/?page=docs&wiki=rules/irc_rules
Between 2019-07-01 00:00:00Z and 2019-07-02 00:00:00Z
jxsl13
2019-07-01 14:39:38Z
@ChillerDragon
do you have a 0.7.3 headless tw client? for testing game mechanics?
14:39
need dummies ._.
Assa
2019-07-01 14:51:43Z
I think there is a server function to spawn dummies
Dune
2019-07-01 14:52:14Z
sv_dummies
Assa
2019-07-01 14:53:19Z
dbg_dummies ?
Dune
2019-07-01 14:53:43Z
ah nvm me :)
Assa
2019-07-01 14:54:21Z
except you break it, like I did
Dune
2019-07-01 14:54:54Z
what?
Assa
2019-07-01 15:09:50Z
I broke this feature in my current mod
ChillerDragon
2019-07-01 16:18:14Z
@Assa
still wip sorri
16:18
@jxsl13
*
jxsl13
2019-07-01 19:53:22Z
dbg_dummies kinda never worked anywhere? or what's the proper way to use it?
Dune
2019-07-01 19:54:05Z
I use it plentifully
19:54
dbg_dummies 4;reload
19:54
for example
jxsl13
2019-07-01 20:01:49Z
thanks, gonna test.
ChillerDragon
2019-07-01 21:05:33Z
Oh and you need debug build as far as I remember
@jxsl13
Assa
2019-07-01 21:06:33Z
maybe you need to set
debug 1
ChillerDragon
2019-07-01 21:16:34Z
I think dummies are a server side feature and they depend on the debug build flag. And debug 1 is an client command. As far as I know.
Dune
2019-07-01 21:18:07Z
yeah, it's a
dbg_
command, compile in debug mode
jxsl13
2019-07-01 21:33:37Z
cmake seems to compile to debug by default
21:33
works fine
21:33
thanks, saves a lot of fidling with crap.
[quakenet] Dune
BOT
2019-07-01 21:34:10Z
bam also compiles to debug by default
Exported 24 message(s)