Teeworlds
IRC / bridge
One-way IRC channel bridge. If you want to be able to send messages to IRC, contact
@Dune
or
@heinrich5991
.
https://www.teeworlds.com/?page=docs&wiki=rules/irc_rules
Between 2019-06-09 00:00:00Z and 2019-06-10 00:00:00Z
ChillerDragon
2019-06-09 10:01:06Z
any one knows how to build 64bit with bam on windows?
10:02
nvm got it the setting is called arch=
Slayer *gV*
2019-06-09 13:57:12Z
Who is using bam over cmake anyway.
Dune
2019-06-09 14:03:04Z
:)
14:03
@ChillerDragon
it should default to 64bit though, don you have an old bam?
Slayer *gV*
2019-06-09 14:04:36Z
Btw Dune, whaht would be the steps to migrate mods from bam to cmake?
14:04
I am not familiar with cmake (shame).
14:05
@ChillerDragon
was complaining that cmake would fail.
Dune
2019-06-09 14:05:13Z
I am not familiar either. Just copy the cmakefiles and fix it
Slayer *gV*
2019-06-09 14:06:51Z
He got plenty of linker errors...
14:07
I guess I should add some stuff to CMakeList, but I don't know.
Dune
2019-06-09 14:07:34Z
then you can use bam
Slayer *gV*
2019-06-09 14:07:51Z
But would be nice to support cmake too
14:07
bam worked
14:08
Would I need to add all additional mod files to CMakeList?
14:08
Or should it work ootb?
Dune
2019-06-09 14:08:36Z
you have to list all the files in the cmakelists
14:08
in alphabetical order too
14:09
that's why I don't support it on my tw projects, too annoying to maintain
Slayer *gV*
2019-06-09 14:09:42Z
Ok. Then my "gamemodes/dom.cpp" and "gamemodes/dom.h" would go right under ""gamemodes/dm.h"
Dune
2019-06-09 14:09:49Z
yeah
Slayer *gV*
2019-06-09 14:10:17Z
Hmm. I wonder if there would be a way to automate that.
Dune
2019-06-09 14:10:23Z
there is
Slayer *gV*
2019-06-09 14:10:31Z
For sure.
14:11
Anyway, I think/hope I should get it working now. Thank you!
jxsl13
2019-06-09 14:45:27Z
lol, why alphabetical order, should work either way.
Slayer *gV*
2019-06-09 17:41:46Z
At least do it for better readability.
Assa
2019-06-09 22:33:59Z
@Dune
everything except TRAVIS-CI is easy to maintain for a teeworlds project
22:34
take a look at Catch64
22:34
so adding the right sources to the server and to the client part does the trick in most cases
Dune
2019-06-09 22:36:42Z
achilles ~/tw/tw $ git log | grep -i "fix.*cmake" | wc -l 8
22:36
:P
Exported 32 message(s)