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Teeworlds
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One-way IRC channel bridge. If you want to be able to send messages to IRC, contact @Dune or @heinrich5991. https://www.teeworlds.com/?page=docs&wiki=rules/irc_rules
Between 2019-04-24 00:00:00Z and 2019-04-25 00:00:00Z
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From the server? Yeah
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[quakenet] <rand> about dummies, either remove dummies when a player need a slot or make the engine know about dummies... what sounds the best ?
15:19
[quakenet] <rand> (my bot mod does both)
15:19
[quakenet] <rand> (dummies could be a dummy bot AI and be made that way)
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[quakenet] <rand> what is the difference between PredictedInput and DirectInput ?
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[quakenet] <Dune> rand: you need to rebase with the latest commit for CI to work
16:19
[quakenet] <rand> pfff
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[quakenet] <Dune> rand: my server crashes when I do ./teeworlds_srv "dbg_dummies 30"
16:29
[quakenet] <Dune> (on your branch)
16:32
[quakenet] <Dune> [5cc08f51][assert]: src/game/server/gamecontext.cpp(675): invalid clientID
16:35
[quakenet] <rand> well, that's somewhat an improvment
16:35
[quakenet] <Dune> yeah
16:37
[quakenet] <dune_test> test
16:39
[quakenet] <rand> I add clamp for dbg_dummies :)
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[quakenet] <Dune> works :)
16:55
[quakenet] <rand> note that dummies can't be seen as spectators in scoreboard
16:55
[quakenet] <rand> i think I will make another solution with server engine
16:58
[quakenet] <Dune> oh, right
16:58
[quakenet] <Dune> dummies are just a quick hack :p
17:01
[quakenet] <rand> dummies could become dummy AIs
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[quakenet] <Dune> minus: I think you set a ban range for external messages to this chan, correct? since #teeworlds is not +n
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[quakenet] <minus> ¯\_(ツ)_/¯
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[quakenet] <MuLTIII> Hi @TeeSlayer?
17:41
[quakenet] <MuLTIII> slaps TeeSlayer around a bit with a large fishbot
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[quakenet] <MuLTIII> TeeSlayer can u come pls zCatch Grenade?
Exported 25 message(s)