Teeworlds
IRC / bridge
One-way IRC channel bridge. If you want to be able to send messages to IRC, contact
@Dune
or
@heinrich5991
.
https://www.teeworlds.com/?page=docs&wiki=rules/irc_rules
Between 2019-04-18 00:00:00Z and 2019-04-19 00:00:00Z
irclink
BOT
2019-04-18 01:37:18Z
[quakenet]
<TeeSlayer>
https://lolinet.info
new website! :D
01:41
[quakenet]
<TeeSlayer>
I should really migrate to the new simple ddrace fork, but I'm too lazy :/
irclink
BOT
2019-04-18 08:40:34Z
[quakenet]
<Dune>
I'm still waiting for your prs :p
irclink
BOT
2019-04-18 09:54:56Z
[quakenet]
<TeeSlayer>
Dune:
https://github.com/SNSnoop/mkrace
is already the best fork right now
SNSnoop/mkRace
A retro multiplayer shooter. Contribute to SNSnoop/mkRace development by creating an account on GitHub.
09:55
[quakenet]
<TeeSlayer>
however it uses the old map format
09:55
[quakenet]
<TeeSlayer>
meaning that all my porting work was for nothing
Dune
2019-04-18 10:35:20Z
if it's a fork you should be able to just pull the additional commits
irclink
BOT
2019-04-18 11:14:39Z
[quakenet]
<minus>
hm, got an email from mod.io about integrating it into teeworlds
11:14
[quakenet]
<minus>
it's a modding platform/store thingie for multiple games
11:15
[quakenet]
<minus>
interesting idea, but neither feasible nor wanted for teeworlds
irclink
BOT
2019-04-18 11:25:30Z
[quakenet]
<TeeSlayer>
Dune: that's not the problem
11:25
[quakenet]
<TeeSlayer>
the maps are
11:28
[quakenet]
<TeeSlayer>
the scores would have to be adjusted too for the "new parts"
Dune
2019-04-18 11:29:04Z
he reverted something about how the maps work? eh
irclink
BOT
2019-04-18 11:53:53Z
[quakenet]
<minus>
does anyone even respond to mail sent to info@teeworlds,com? matricks_? Dune? heinrich5991?
Dune
2019-04-18 11:54:34Z
I do, but there are just automated/batch mails usually
irclink
BOT
2019-04-18 11:54:36Z
[quakenet]
<minus>
probably makes sense to CC info@ when replying
Dune
2019-04-18 11:55:05Z
will remember to
irclink
BOT
2019-04-18 11:58:10Z
[quakenet]
<heinrich5991>
minus: I don't get any mail from there
12:00
[quakenet]
<heinrich5991>
(or I don't realize I do)
12:04
[quakenet]
<Dune>
they are fairly frequent
irclink
BOT
2019-04-18 12:19:53Z
[quakenet]
<Dune>
anyone got ideas for a config name for the game ready warmup?
12:19
[quakenet]
<Dune>
sv_start_warmup ?
12:20
[quakenet]
<Dune>
countdown?
12:25
[quakenet]
<Dune>
sv_start_countdown?
12:28
[quakenet]
<heinrich5991>
it should determine whether hte warmup exists or not?
12:28
[quakenet]
<Dune>
"Number of seconds to freeze the game in a countdown before match starts (0 enables only for survival gamemodes, -1 disables)"
12:29
[quakenet]
<heinrich5991>
isn't that sv_warmup or so already?
12:29
[quakenet]
<heinrich5991>
(I don't remember)
12:30
[quakenet]
<Dune>
you cannot disable the game start timer
12:30
[quakenet]
<Dune>
the 3 seconds thing
12:30
[quakenet]
<Dune>
sv_warmup cannot pilot it
irclink
BOT
2019-04-18 18:36:11Z
[quakenet]
<Dune>
> 335 commits to master since this release
18:36
[quakenet]
<Dune>
cries in changelog
18:37
[quakenet]
<minus>
git log 0.7.2..master >> changelog
18:37
[quakenet]
<Dune>
add in a | grep -v "
18:37
[quakenet]
<Dune>
fixed last commit"
18:38
[quakenet]
<minus>
=D
18:38
[quakenet]
<minus>
oh, last release was almost 4 months ago
18:38
[quakenet]
<minus>
better release something quick
18:38
[quakenet]
<Dune>
one release per season
18:39
[quakenet]
<minus>
0.8 would be neat
18:39
[quakenet]
<minus>
last chance to overtake ZFS
18:39
[quakenet]
<Dune>
we can arbitrarily change the protocol to release 0.8
18:39
[quakenet]
<Fudgy>
Any new functionality planned before 0.7.3?
18:39
[quakenet]
<Dune>
Yes Fudgy :)
18:39
[quakenet]
<minus>
actually breaking backwards compatibility should cause a major version change if you'd go by sember
18:39
[quakenet]
<minus>
semver*
18:40
[quakenet]
<minus>
and new features would up the minor version
18:40
[quakenet]
<Dune>
that's how teeworlds works, right
18:40
[quakenet]
<minus>
wink wink nudge nudge
18:41
[quakenet]
<minus>
we'd probably be at 7.2 then
18:41
[quakenet]
<Dune>
I told some friend I was working on teeworlds and he asked "the soldat clone?"
18:41
[quakenet]
<Dune>
didn't know some people knew soldat better than teeworlds
18:42
[quakenet]
<minus>
:D
18:42
[quakenet]
<minus>
i've never considered it a soldat clone
18:42
[quakenet]
<Dune>
which one came first?
18:43
[quakenet]
<minus>
would be cool if they finally released the next version of it; it'll have linux support
18:43
[quakenet]
<minus>
soldat
18:43
[quakenet]
<minus>
2002 vs 2007
18:43
[quakenet]
<Dune>
2007? damn, teeworlds came in just a bit before android?
18:44
[quakenet]
<Fudgy>
Any game someone can say Teeworlds is a clone of has worse gameplay/movement anyway
18:44
[quakenet]
<minus>
soldat has the cannonball tho
18:44
[quakenet]
<Dune>
well clones tend to be better
18:45
[quakenet]
<minus>
man, i even forgot if i know how to do the cannon ball
18:46
[quakenet]
<Dune>
can you play it with a joystick tho :D
18:47
[quakenet]
<minus>
no, but you can't do that with teeworlds either
18:47
[quakenet]
<minus>
(i tried)
18:47
[quakenet]
<Dune>
you only need two joysticks :D
18:49
[quakenet]
<minus>
i used a gamepad
irclink
BOT
2019-04-18 19:39:05Z
[quakenet]
<Dune>
somehow when I used +stats without a parameter the scoreboard wouldn't close
19:39
[quakenet]
<Dune>
need to look into it
irclink
BOT
2019-04-18 20:17:18Z
[quakenet]
<Dune>
it's strange, removing the parameter breaks it :|
20:18
[quakenet]
<Dune>
when I press the key, "+stats 1" is sent, when I release the key, "+stats" is sent
20:20
[quakenet]
<Oy>
will take a look tomorrow
20:21
[quakenet]
<Dune>
okay :)
irclink
BOT
2019-04-18 22:23:25Z
[quakenet]
<Fudgy>
I had that issue when I added a command with a + in front of it
22:23
[quakenet]
<Fudgy>
it would be called twice when I pressed the associated key
22:23
[quakenet]
<Fudgy>
so I just removed the + lol
Exported 79 message(s)