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Teeworlds
discord.gg/teeworlds / development
For discussions around the development of the official Teeworlds
Between 2019-03-16 00:00:00Z and 2019-03-17 00:00:00Z
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If the client loads within 1.5s, a sound notification will briefly be displayed. I simply used a different magic number to fix this (Client()->LocalTime() starts at 0).
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Closes https://github.com/teeworlds/teeworlds/issues/1639 Ended up doing it server-side. It uses a new state STATE_CONNECTING_AS_SPEC for clients, to remember that they're reconnecting as specs.
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